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@chrislavender
chrislavender / gist:cad26500c9655627544f
Last active April 19, 2024 15:28
HTTP Live Streaming Tutorial

Note: This is an older post that I did back when I thought I might have time to be a blogger. Oh I was oh so wrong. However, it has proven useful for some folks on stackoverflow. Thus I'm keeping it alive here on Gist.

One of my past projects dealt heavily with an open source Apple technology called HTTP Live Streaming. It’s an HTTP based streaming protocol that at its most fundamental level provides a way to stream video and audio from just about any server with nothing but a few free software tools provided by Apple**. However, it has a few additional features that I think make it a really exciting tool. Yet, I haven’t seen HTTP Live Streaming used very much. This is probably mainly due to the combination of a lack of good/clear documentation, and Apple’s Live Streaming Developer Tools being command line based also make the barrier to entry higher than many developers want to deal with.

The hope is to share my understanding of how to use this technology to:

@neonichu
neonichu / serve.swift
Last active April 21, 2022 17:09
Tiny HTTP server example in Swift.
#!/usr/bin/env swift
#if os(Linux)
import Glibc
let sin_zero = (UInt8(0),UInt8(0),UInt8(0),UInt8(0),UInt8(0),UInt8(0),UInt8(0),UInt8(0))
let sock_stream = Int32(SOCK_STREAM.rawValue)
#else
import Darwin.C
@andymatuschak
andymatuschak / States-v3.md
Last active November 14, 2024 18:33
A composable pattern for pure state machines with effects (draft v3)

A composable pattern for pure state machines with effects

State machines are everywhere in interactive systems, but they're rarely defined clearly and explicitly. Given some big blob of code including implicit state machines, which transitions are possible and under what conditions? What effects take place on what transitions?

There are existing design patterns for state machines, but all the patterns I've seen complect side effects with the structure of the state machine itself. Instances of these patterns are difficult to test without mocking, and they end up with more dependencies. Worse, the classic patterns compose poorly: hierarchical state machines are typically not straightforward extensions. The functional programming world has solutions, but they don't transpose neatly enough to be broadly usable in mainstream languages.

Here I present a composable pattern for pure state machiness with effects,

@steipete
steipete / SpinlockTestTests.swift
Last active August 29, 2023 08:47 — forked from RomanTruba/Synchronization_test_iOS_SDK10
Updated for Xcode 8, Swift 3; added os_unfair_lock
//
// SpinlockTestTests.swift
// SpinlockTestTests
//
// Created by Peter Steinberger on 04/10/2016.
// Copyright © 2016 PSPDFKit GmbH. All rights reserved.
//
import XCTest