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@brandonb927
brandonb927 / osx-for-hackers.sh
Last active November 14, 2024 17:18
OSX for Hackers: Yosemite/El Capitan Edition. This script tries not to be *too* opinionated and any major changes to your system require a prompt. You've been warned.
#!/bin/sh
###
# SOME COMMANDS WILL NOT WORK ON macOS (Sierra or newer)
# For Sierra or newer, see https://github.com/mathiasbynens/dotfiles/blob/master/.macos
###
# Alot of these configs have been taken from the various places
# on the web, most from here
# https://github.com/mathiasbynens/dotfiles/blob/5b3c8418ed42d93af2e647dc9d122f25cc034871/.osx
@rxin
rxin / ramdisk.sh
Last active December 13, 2023 02:40
ramdisk create/delete on Mac OS X.
#!/bin/bash
# From http://tech.serbinn.net/2010/shell-script-to-create-ramdisk-on-mac-os-x/
#
ARGS=2
E_BADARGS=99
if [ $# -ne $ARGS ] # correct number of arguments to the script;
then
@steipete
steipete / ios-xcode-device-support.sh
Last active October 14, 2024 16:35
Using iOS 15 devices with Xcode 12.5 (instead of Xcode 13)
# The trick is to link the DeviceSupport folder from the beta to the stable version.
# sudo needed if you run the Mac App Store version. Always download the dmg instead... you'll thank me later :)
# Support iOS 15 devices (Xcode 13.0) with Xcode 12.5:
sudo ln -s /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/15.0 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport
# Then restart Xcode and reconnect your devices. You will need to do that for every beta of future iOS versions
# (A similar approach works for older versions too, just change the version number after DeviceSupport)
@idleberg
idleberg / atom-macos-context-menu.md
Last active April 27, 2022 00:37
“Open in Atom” in macOS context-menu

Open in Atom

  • Open Automator
  • Create a new Service
  • Set “Service receives selected” to files or folders in any application
  • Add a Run Shell Script action
  • Set the script action to /usr/local/bin/atom -n "$@"
  • Set “Pass input” to as arguments
  • Save as Open in Atom
@ascendbruce
ascendbruce / README.md
Last active November 15, 2024 07:19
Use macOS-style shortcuts in Windows

Use macOS-style shortcuts in Windows / keyboard mappings using a Mac keyboard on Windows

ℹ️ There is a newer alternative project that does similar things and more, check it out at https://github.com/stevenilsen123/mac-keyboard-behavior-in-windows

Make Windows PC's shortcut act like macOS (Mac OS X) (using AutoHotkey (ahk) script)

With this AutoHotKey script, you can use most macOS style shortcuts (eg, cmd+c, cmd+v, ...) on Windows with a standard PC keyboard.

How does it work

@raysan5
raysan5 / custom_game_engines_small_study.md
Last active October 24, 2024 16:16
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d