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| window.performance.memory.totalJSHeapSize; // currently used heap memory | |
| window.performance.memory.usedJSHeapSize; // total heap memory |
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| chrome --enable-memory-info |
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| do shell script | |
| "\"/Applications/Google Chrome.app/Contents/MacOS/Google Chrome\" | |
| --enable-memory-info" |
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| var lastUsedHeap = 0; // remember the heap size | |
| function checkMemory() | |
| { | |
| // check if the heap size is this cycle is LESS than what we had last | |
| // cycle; if so, then the garbage collector has kicked in | |
| if (window.performance.memory.usedJSHeapSize < lastUsedHeap) | |
| console.log('Garbage collected!'); | |
| lastUsedHeap = window.performance.memory.usedJSHeapSize; |
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| var newObject = new MyObject(); |
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| var s = { data: 'test' }; | |
| s.data = null; // not required | |
| s = null; // this will automatically clear s.data as well |
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| var m = 'test'; | |
| m = null; | |
| m === 'test'; // false |
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| var m = 'test'; | |
| delete m; // silently returns false (not allowed) | |
| m === 'test'; // true - oops, still a value |
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| var s = { data: 'test' }; | |
| delete s.data; |
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| // var b = null; // commented out now | |
| function test() | |
| { | |
| var str = 'A string I am'; | |
| b = str; // oops, no var keyword means this is a global | |
| } | |
| test(); |