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define [ | |
'caper/actor' | |
], (Actor) -> | |
class SampleActor extends Actor | |
added: (@parent, @pos) -> | |
@cnt = new Container() | |
@cnt.x = @pos.x | |
@cnt.y = @pos.y | |
@parent.addChild @cnt |
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define [ | |
'caper/game_state' | |
'easel' | |
'caper/util' | |
'underscore' | |
], (GameState, {Bitmap, Container, Text, SpriteSheet}, {randInt, extractFrame, removeObj}, _) -> |
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define [ | |
'caper/game_state' | |
'easel' | |
'caper/util' | |
'underscore' | |
], (GameState, {Bitmap, Container, Text, SpriteSheet}, {randInt, extractFrame, removeObj}, _) -> | |
class Main extends GameState | |
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define [ | |
'caper/game_state' | |
'easel' | |
'caper/util' | |
'underscore' | |
], (GameState, {Bitmap, Container, Text, SpriteSheet}, {randInt, extractFrame, removeObj}, _) -> | |
class Main extends GameState | |
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