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Michael Chen mechiland

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@cwestin
cwestin / aggregation.js
Created November 28, 2011 19:12
Mongo shell script and sample documents used for my aggregation talks 12/2011
// make sure we're using the right db; this is the same as "use aggdb;" in shell
db = db.getSiblingDB("aggdb");
// simple projection
var p1 = db.runCommand(
{ aggregate : "article", pipeline : [
{ $project : {
tags : 1,
pageViews : 1
}}
@markoa
markoa / deploy.rb
Created October 10, 2011 13:31
Ingredients to monitor Resque with God automatically via Capistrano (on Ubuntu)
namespace :deploy do
desc "Hot-reload God configuration for the Resque worker"
task :reload_god_config do
sudo "god stop resque"
sudo "god load #{File.join(deploy_to, 'current', 'config', 'resque-' + rails_env + '.god')}"
sudo "god start resque"
end
end
# append to the bottom:
@lucasfais
lucasfais / gist:1207002
Created September 9, 2011 18:46
Sublime Text 2 - Useful Shortcuts

Sublime Text 2 – Useful Shortcuts (Mac OS X)

General

⌘T go to file
⌘⌃P go to project
⌘R go to methods
⌃G go to line
⌘KB toggle side bar
⌘⇧P command prompt
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n