⌘T | go to file |
⌘⌃P | go to project |
⌘R | go to methods |
⌃G | go to line |
⌘KB | toggle side bar |
⌘⇧P | command prompt |
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// make sure we're using the right db; this is the same as "use aggdb;" in shell | |
db = db.getSiblingDB("aggdb"); | |
// simple projection | |
var p1 = db.runCommand( | |
{ aggregate : "article", pipeline : [ | |
{ $project : { | |
tags : 1, | |
pageViews : 1 | |
}} |
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namespace :deploy do | |
desc "Hot-reload God configuration for the Resque worker" | |
task :reload_god_config do | |
sudo "god stop resque" | |
sudo "god load #{File.join(deploy_to, 'current', 'config', 'resque-' + rails_env + '.god')}" | |
sudo "god start resque" | |
end | |
end | |
# append to the bottom: |
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |
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