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raysan5 / custom_game_engines_small_study.md
Last active May 5, 2025 20:15
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@gilzoide
gilzoide / xor.lua
Last active December 16, 2023 12:33
Logical XOR in lua
-- Returns false if value is falsey (`nil` or `false`), returns true if value is truthy (everything else)
function toboolean(v)
return v ~= nil and v ~= false
end
-- Returns true if one value is falsey and the other is truthy, returns false otherwise
function xor(a, b)
return toboolean(a) ~= toboolean(b)
end