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using System; | |
using System.Collections.Generic; | |
namespace PlaynomicsPlugin | |
{ | |
internal class ConcurrentQueue<T>{ | |
private readonly object syncLock = new object(); | |
private Queue<T> queue; |
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<!doctype html> | |
<html ng-app="Demo" ng-controller="DemoController"> | |
<head> | |
<meta charset="utf-8" /> | |
<title> | |
Using Controllers With ngRepeat In AngularJS | |
</title> | |
<style type="text/css"> |
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express = require 'express' | |
gracefullyExiting = false | |
app = express.createServer() | |
app.use (req, res, next) -> | |
return next() unless gracefullyExiting | |
res.setHeader "Connection", "close" | |
res.send 502, "Server is in the process of restarting." |
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http { | |
proxy_cache_path /var/cache/nginx levels=1:2 keys_zone=one:8m max_size=3000m inactive=600m; | |
proxy_temp_path /var/tmp; | |
include mime.types; | |
default_type application/octet-stream; | |
sendfile on; | |
keepalive_timeout 65; | |
gzip on; | |
gzip_comp_level 6; |
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(function () { | |
'use strict'; | |
var cluster = require('cluster'), | |
http = require('http'), | |
os = require('os'), | |
/* | |
* ClusterServer object |
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{_} = require 'underscore' | |
child_process = require 'child_process' | |
async = require 'async' | |
healthCheckInterval = 60 * 1000 | |
bounceInterval = 60 * 1000 | |
bounceWait = bounceInterval + 30 * 1000 | |
delayTimeout = (ms, func) -> setTimeout func, ms | |
class MonitoredChild |
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var cluster = require('cluster'); | |
if (cluster.isWorker) { | |
console.log('Worker ' + process.pid + ' has started.'); | |
// Send message to master process. | |
process.send({msgFromWorker: 'This is from worker ' + process.pid + '.'}) | |
// Receive messages from the master process. |
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