Orthodox C++ (sometimes referred as C+) is minimal subset of C++ that improves C, but avoids all unnecessary things from so called Modern C++. It's exactly opposite of what Modern C++ suppose to be.
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using System; | |
using System.Collections.Generic; | |
using Google.Apis.Services; | |
using Google.Apis.Auth.OAuth2; | |
using Google.Apis.Sheets.v4; | |
using Google.Apis.Sheets.v4.Data; | |
using UnityEngine; |
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a4b.amazonaws.com | |
access-analyzer.amazonaws.com | |
account.amazonaws.com | |
acm-pca.amazonaws.com | |
acm.amazonaws.com | |
airflow-env.amazonaws.com | |
airflow.amazonaws.com | |
alexa-appkit.amazon.com | |
alexa-connectedhome.amazon.com | |
amazonmq.amazonaws.com |
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using System.Collections.Generic; | |
using System.Reflection; | |
using UnityEditor; | |
using UnityEditor.IMGUI.Controls; | |
using UnityEditorInternal; | |
using UnityEngine.SceneManagement; | |
public static class EditorCollapseAll | |
{ | |
private const BindingFlags INSTANCE_FLAGS = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance; |
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// Modified from: https://gist.github.com/aksakalli/9191056 | |
using System; | |
using System.Collections.Generic; | |
using System.Net; | |
using System.IO; | |
using System.Threading; | |
namespace MyNamespace | |
{ |
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#include "ProcedualSpline.h" | |
#include "AwesomeStruct.h" | |
FAwesomeStruct FAwesomeStruct::BuildAwesomeStruct( | |
FVector AwesomeVector, | |
bool AwesomeBoolean, | |
float AwesomeFloat, | |
int32 AwesomeInteger, | |
FRotator AwesomeRotator | |
) |