Document moved to: https://github.com/servo/servo/blob/master/HACKING_QUICKSTART.md
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//! Source file for the `game` crate. | |
#![allow(dead_code)] | |
/// The `Player` trait. | |
pub trait Player { | |
/// Gets called when it's time for this player to take their turn. | |
/// | |
/// The game is played by sending commands on `pipe` and checking | |
/// the responses that are returned. | |
fn take_turn(&self, pipe: &PlayerActionPipe, round: uint); |
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""" | |
Minimal character-level Vanilla RNN model. Written by Andrej Karpathy (@karpathy) | |
BSD License | |
""" | |
import numpy as np | |
# data I/O | |
data = open('input.txt', 'r').read() # should be simple plain text file | |
chars = list(set(data)) | |
data_size, vocab_size = len(data), len(chars) |
I've been fiddling about with an idea lately, looking at how higher-kinded types can be represented in such a way that we can reason with them in Rust here and now, without having to wait a couple years for what would be a significant change to the language and compiler.
There have been multiple discussions on introducing higher-ranked polymorphism into Rust, using Haskell-style Higher-Kinded Types (HKTs) or Scala-looking Generalised Associated Types (GATs). The benefit of higher-ranked polymorphism is to allow higher-level, richer abstractions and pattern expression than just the rank-1 polymorphism we have today.
As an example, currently we can express this type: