Skip to content

Instantly share code, notes, and snippets.

View mildmojo's full-sized avatar
💃
Not much. You?

mildmojo

💃
Not much. You?
View GitHub Profile
@mildmojo
mildmojo / tls_creds.js
Last active July 6, 2017 03:22
Some basic NodeJS TLS security options
var tls = require('tls');
var constants = require('constants');
// Disable client session renegotiation, no known use case per:
// https://www.ssllabs.com/downloads/SSL_TLS_Deployment_Best_Practices_1.3.pdf
// By virtue of require() caching, this will affect all code using `tls`.
tls.CLIENT_RENEG_LIMIT = 0;
// Based on whitelist proposed at: https://bugs.ruby-lang.org/issues/9424
// And SSL/TLS Best Practices: https://www.ssllabs.com/downloads/SSL_TLS_Deployment_Best_Practices_1.3.pdf
@mildmojo
mildmojo / LexitronCreateAxes.cs
Last active August 29, 2015 14:08
Bolt-on Lexitron arcade cabinet compatibility for Unity
/* LexitronCreateAxes.cs
*
* 1. Place this script in your project's Assets/Editor/ directory.
* 2. Open Edit -> Project Settings -> Input and verify that there are four "Lexitron" axes.
* 3. Delete this script.
*
* All of this code shamelessly swiped from:
* http://www.plyoung.com/blog/manipulating-input-manager-in-script.html
* http://answers.unity3d.com/questions/26994/running-a-script-when-unity-starts.html
*/
@mildmojo
mildmojo / heartbeat.js
Last active October 21, 2015 21:52
Heartbeat.js - find event loop blocking code by looking for blown timeouts
// Heartbeat log script for node.js. Use this to sniff out code that blocks
// your event loop; heartbeats will take longer if the event loop is
// blocked.
// Just require('./heartbeat.js'); ==OR== require('./heartbeat.js')(3000);
module.exports = go;
var DEFAULT_HEARTBEAT_MS = 2000;
var startedAt, loop;
go();
@mildmojo
mildmojo / gulpfile.js
Created May 29, 2015 16:35
Make gulp look more like rake
/*
gulpfile.js
Gulp lacks a native way to provide task documentation or break tasks
into multiple files. This gulpfile reads './tasks/*.js' and can list
all available tasks with `gulp` or `gulp tasks`. If you set a .desc
property on your task functions, those descriptions will show up in
`gulp tasks` output. Tasks without descriptions will be omitted
from this output (but still visible with `gulp -T`).
@mildmojo
mildmojo / setup_teardown_helper.js
Last active November 3, 2015 18:16
Jasmine-node helpers: per-describe `setup` and `teardown` functions
/*
setup_teardown_helper.js
Setup and teardown helper functions for jasmine-node (jasmine 1.3).
IMNSHO, every damn test runner should provide the following hooks:
startup (global; runs once before any setups or specs begin)
setup (describe-local; runs once before any specs in a `describe`)
beforeEach (describe-local; runs once before each spec in a `describe`)
afterEach (describe-local; runs once after each spec in a `describe`)
@mildmojo
mildmojo / teensyduino_xinput.diff
Created August 10, 2016 01:00
Diff on Arduino 1.6.9 + TeensyDuino 1.29 adding XInput support per http://www.zlittell.com/2015/07/fightstick/
diff -ruw a2/arduino-1.6.9/hardware/teensy/avr/boards.txt arduino-1.6.9/hardware/teensy/avr/boards.txt
--- a2/arduino-1.6.9/hardware/teensy/avr/boards.txt Tue Aug 9 20:50:12 2016
+++ arduino-1.6.9/hardware/teensy/avr/boards.txt Mon Aug 8 05:20:42 2016
@@ -65,6 +65,9 @@
teensy31.menu.usb.flightsimjoystick=Flight Sim Controls + Joystick
teensy31.menu.usb.flightsimjoystick.build.usbtype=USB_FLIGHTSIM_JOYSTICK
teensy31.menu.usb.flightsimjoystick.fake_serial=teensy_gateway
+teensy31.menu.usb.xinput=[MSF] Shoryuken! (XINPUT DEVICE)
+teensy31.menu.usb.xinput.build.usbtype=USB_XINPUT
+teensy31.menu.usb.xinput.fake_serial=teensy_gateway
@mildmojo
mildmojo / highlight-forced-tweets.css
Created January 20, 2017 20:17
Highlight tweets from a user you don't follow
/*
Highlights in red, shrinks text, converts text to grey, and adds "NOT FOLLOWING" before username.
The user ID used here is for @POTUS, which will one day become @POTUS45.
Designed to help highlight tweets forced into your timeline by Twitter. Narrow execution.
*/
@-moz-document domain('twitter.com') {
.tweet[data-user-id="822215679726100480"][data-you-follow=false] {
background-color: #FDD;
color: grey;
@mildmojo
mildmojo / unity-midi-input-ouput.diff
Created May 19, 2017 01:10
Patch to add MIDI output support to keijiro's MidiInput for Unity (https://github.com/keijiro/unity-midi-input)
--- a/UnityMidiReceiver/UnityMidiReceiver.cpp
+++ b/UnityMidiReceiver/UnityMidiReceiver.cpp
@@ -37,6 +37,7 @@ namespace
// MIDI device handle vector.
std::vector<HMIDIIN> handles;
+ std::vector<HMIDIOUT> outDeviceHandles;
// Incoming MIDI message queue.
std::queue<Message> messageQueue;
@mildmojo
mildmojo / html-annotate-filenames.js
Last active September 27, 2017 17:41
Webpack loader that inserts original source filenames as HTML comments
/*
html-annotate-filenames
Webpack loader that surrounds generated HTML blocks with comments noting the
original source filename for the block.
To use, modify your webpack config with a `resolveLoader` that can find this
file and a rule for this loader. Example:
{
@mildmojo
mildmojo / bitsy-dialog-exit-room.js
Last active February 21, 2018 22:39
DEPRECATED! See notes in code and in first comment. (Bitsy engine mod: dialog function to exit to another room)
/*
************************************************************************
THIS GIST IS OUTDATED
There's a new version published in the bitsy-hacks repo, which changes
syntax to use parentheses instead of curly braces so the editor
doesn't eat your function calls! Go check out the new script and see
all the new stuff in the header comments.
bitsy-hacks repo at: https://github.com/seleb/bitsy-hacks