Tested in Mac OS X: super == command
Open/Goto
- super+t: go to file
- super+ctrl+p: go to project
- super+r: go to methods
| // Data-oriented variant for drawing moving shapes | |
| struct Positions | |
| { | |
| unsigned Count; | |
| float* Xs; // Simplify SIMD-ification | |
| float* Ys; | |
| }; | |
| struct ShapePositions |
| #include <thread> | |
| #include <atomic> | |
| std::size_t get_thread_id() noexcept { | |
| static std::atomic<std::size_t> thread_idx{0}; | |
| thread_local std::size_t id = thread_idx; | |
| thread_idx++; | |
| return id; | |
| } |
| for %f in (*.flac) do | |
| ( | |
| ffmpeg -i "%f" -c:a alac "F:\Music\Final Fantasy\Piano Collection - Final Fantasy X-2\%~nf.m4a" | |
| ) |
by Angel Leon. March 17, 2015; August 29, 2019.
On the compilation phase, you will usually need to specify the different include paths so that the interfaces (.h, .hpp) which define structs, classes, constans, and functions can be found.
With gcc and llvm include paths are passed with -I/path/to/includes, you can pass as many -I as you need.
In Windows, cl.exe takes include paths with the following syntax:
/I"c:\path\to\includes\ you can also pass as many as you need.
| <?xml version="1.0" encoding="UTF-8"?> | |
| <farconfig version="3.0.6364"> | |
| <generalconfig> | |
| <setting key="Cmdline" name="AutoComplete" type="qword" value="0000000000000001"/> | |
| <setting key="Cmdline" name="DelRemovesBlocks" type="qword" value="0000000000000001"/> | |
| <setting key="Cmdline" name="EditBlock" type="qword" value="0000000000000000"/> | |
| <setting key="Cmdline" name="PromptFormat" type="text" value="$p$g"/> | |
| <setting key="Cmdline" name="UsePromptFormat" type="qword" value="0000000000000000"/> | |
| <setting key="CodePages" name="CPMenuMode" type="qword" value="0000000000000000"/> | |
| <setting key="CodePages" name="NoAutoDetectCP" type="text" value=""/> |
| - setup initial project, simple page with communication with backend | |
| - first simple features: manage teachers profiles, students and subjects | |
| - if use serverless - check the local development setup of azure functions | |
| - do a simple startup project, one hello world function deployed in azure, simple UI and calls the function |