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#include <SPI.h>
#include <nRF24L01.h>
#include <RF24.h>
#include <printf.h>
#define CE_PIN 9
#define CSN_PIN 10
RF24 radio(CE_PIN, CSN_PIN);
const byte ADDRESS[6] = "00001";
/*
* Getting Started example sketch for nRF24L01+ radios
* This is a very basic example of how to send data from one node to another
* Updated: Dec 2014 by TMRh20
*/
#include <SPI.h>
#include "RF24.h"
  • Modifications
  • The Many cases of Stability
from __future__ import print_function # Make print work with python 2 & 3
print('Please wait while modules load...')
import time
import pigpio
import smbus
import subprocess
#Setup I2C
try:
bus = smbus.SMBus(1)
if TEST == False:
import pigpio
import smbus
import subprocess
try:
bus = smbus.SMBus(1)
address = 0x48
except FileNotFoundError:
print('')
print('')
if TEST == False:
import pigpio
import smbus
import subprocess
try:
bus = smbus.SMBus(1)
address = 0x48
except FileNotFoundError:
print('')
print('')
#----------------------------
# CONSTANTS FOR CALIBRATION
#----------------------------
TEST = False
INCREMENTS = 20
WALK_STEPS = 5
DELAY = 0.25
TWIST_HIP = 30
from .models import Point
import numpy as np
def cross(a, b):
x = a.y * b.z - a.z * b.y
y = a.z * b.x - a.x * b.z
z = a.x * b.y - a.y * b.x
return Point(x, y, z)
https://math.stackexchange.com/questions/40164/how-do-you-rotate-a-vector-by-a-unit-quaternion
https://www.3dgep.com/understanding-quaternions/
https://math.stackexchange.com/questions/180418/calculate-rotation-matrix-to-align-vector-a-to-vector-b-in-3d/897677#897677
https://stackoverflow.com/questions/1171849/finding-quaternion-representing-the-rotation-from-one-vector-to-another
https://stackoverflow.com/questions/14812005/rotate-plane-so-its-normal-is-the-same-direction-as-another-planes-normal
https://answers.unity.com/questions/1221564/rotate-plane-by-normal-how-to-calculate-new-positi.html
https://stackoverflow.com/questions/1023948/rotate-normal-vector-onto-axis-plane
https://stackoverflow.com/questions/57694061/how-can-i-use-the-rotation-angle-and-axis-to-rotate-a-3d-plane
Rotate plane by normal, how to calculate new position?
import matplotlib.pyplot as plt
from mpl_toolkits import mplot3d
from mpl_toolkits.mplot3d.art3d import Poly3DCollection
import numpy as np
class Point:
def __init__(self, x, y, z):
self.x = x
self.y = y
self.z = z