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A list of methods and properties conforming to `UIAppearance` as of iOS 12 Beta 3
Generate the list yourself:
$ cd /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS*.sdk/System/Library/Frameworks/UIKit.framework/Headers
$ grep UI_APPEARANCE_SELECTOR ./* | \
sed 's/NS_AVAILABLE_IOS(.*)//g' | \
sed 's/NS_DEPRECATED_IOS(.*)//g' | \
sed 's/API_AVAILABLE(.*)//g' | \
sed 's/API_UNAVAILABLE(.*)//g' | \
sed 's/UI_APPEARANCE_SELECTOR//g' | \
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Using a rotary encoder as a volume control for the Raspberry Pi
Using a rotary encoder as a volume control
On my RetroPie machine I wanted a hardware volume knob — the games I play use a handful of emulators, and there's no unified software interface for controlling the volume. The speakers I got for my cabinet are great, but don't have their own hardware volume knob. So with a bunch of googling and trial and error, I figured out what I need to pull this off: a rotary encoder and a daemon that listens for the signals it sends.
Rotary encoder
A rotary encoder is like the standard potentiometer (i.e., analog volume knob) we all know, except (a) you can keep turning it in either direction for as long as you want, and thus (b) it talks to the RPi differently than a potentiometer would.
I picked up this one from Adafruit, but there are plenty others available. This rotary encoder also lets you push the knob in and treats that like a button press, so I figured that would be useful for toggling mute on and off.
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Modern Cocoa development involves a lot of asynchronous programming using closures and completion handlers, but these APIs are hard to use. This gets particularly problematic when many asynchronous operations are used, error handling is required, or control flow between asynchronous calls gets complicated. This proposal describes a language extension to make this a lot more natural and less error prone.
This paper introduces a first class Coroutine model to Swift. Functions can opt into to being async, allowing the programmer to compose complex logic involving asynchronous operations, leaving the compiler in charge of producing the necessary closures and state machines to implement that logic.
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