Microsoft Visual C++ 2005 Redistributable Package (x64)
Microsoft Visual C++ 2005 Redistributable Package (x86)
Microsoft Visual C++ 2005 SP1 Redistributable Package (x86)
| from __future__ import print_function | |
| import sys | |
| import struct | |
| rcon = [ \ | |
| 0x01000000, 0x02000000, 0x04000000, 0x08000000, | |
| 0x10000000, 0x20000000, 0x40000000, 0x80000000, | |
| 0x1b000000, 0x36000000, | |
| ] |
| # Warning: this implementation doesn't check if writes or reads will happen | |
| # out of input/output buffer range, so that will generate IndexError exception | |
| def LZ4_decompress(source, osize): | |
| isize = len(source) | |
| src = bytearray(source) | |
| dst = bytearray(osize) | |
| si = 0 |
| #pragma once | |
| template <class Fun> | |
| class ScopeGuard | |
| { | |
| private: | |
| Fun f; | |
| bool active; | |
| public: |
| #pragma once | |
| #include <exception> | |
| #include <stdexcept> | |
| #include <utility> | |
| template <class T> | |
| class Expected | |
| { | |
| public: |
| extern "C" | |
| { | |
| int _fltused; | |
| #ifdef _M_IX86 // following functions are needed only for 32-bit architecture | |
| __declspec(naked) void _ftol2() | |
| { | |
| __asm | |
| { |
| #include <stdint.h> | |
| #include <stdio.h> | |
| #include <string.h> | |
| #include <xmmintrin.h> // SSE | |
| #include <immintrin.h> // AVX | |
| #ifdef _WIN32 | |
| #include <intrin.h> // for __movsb, __movsd, __movsq |
| #include <stdio.h> | |
| #define STR2(x) #x | |
| #define STR(x) STR2(x) | |
| #ifdef _WIN32 | |
| #define INCBIN_SECTION ".rdata, \"dr\"" | |
| #else | |
| #define INCBIN_SECTION ".rodata" | |
| #endif |
| /* ======================================================================== | |
| $File: tools/ctime/ctime.c $ | |
| $Date: 2016/05/08 04:16:55PM $ | |
| $Revision: 7 $ | |
| $Creator: Casey Muratori $ | |
| $Notice: | |
| The author of this software MAKES NO WARRANTY as to the RELIABILITY, | |
| SUITABILITY, or USABILITY of this software. USE IT AT YOUR OWN RISK. |
| #define COBJMACROS | |
| #define INITGUID | |
| #include <intrin.h> | |
| #include <windows.h> | |
| #include <d3d11.h> | |
| #include <gl/GL.h> | |
| #include "glext.h" // https://www.opengl.org/registry/api/GL/glext.h | |
| #include "wglext.h" // https://www.opengl.org/registry/api/GL/wglext.h |