This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| <Window x:Class="Fylgja.Snipping" | |
| xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" | |
| xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" | |
| WindowStyle="None" Topmost="True" | |
| Margin="0" Padding="0" AllowsTransparency="True" | |
| Background="Transparent" ShowInTaskbar="False" Title="Snipping" | |
| Loaded="Window_Loaded" Cursor="Cross"> | |
| <Canvas Name="LayoutRoot" Background="Transparent" Margin="0"> | |
| <Path Stroke="Red" StrokeThickness="1" Fill="#BBFFFFFF" | |
| Margin="0" |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| // ==UserScript== | |
| // @name covconv | |
| // @namespace net.ghippos.covconv | |
| // @description いまアッシュヒョークいるんだけどっいけそうならいこうっ! | |
| // @version 1 | |
| // @include * | |
| // @grant none | |
| // ==/UserScript== | |
| (function () { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| package net.ghippos.arraytest; | |
| import java.util.*; | |
| public class Main { | |
| private static final int elements = 5000; | |
| private static List<List<Double>> array01; | |
| private static double[][] array02; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| static void Main(string[] args) | |
| { | |
| var version = GetOsVersion(); | |
| if (version.Major < 10) | |
| { | |
| Console.WriteLine(@"死ね"); | |
| } | |
| else | |
| { | |
| Console.WriteLine(@"キミには人権がある"); |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| javascript:window.open('https://twitter.com/home?status='+encodeURIComponent('Now playing%3a '+document.getElementById('currently-playing-title').innerHTML+' - '+document.getElementById('player-artist').innerHTML+' / '+document.getElementsByClassName('player-album')[0].innerHTML+' https://play.google.com/music/listen?u=0#/album/'+document.getElementsByClassName('player-album')[0].getAttribute('data-id')));void(0); |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| [Unit] | |
| Description=exec softether | |
| BindsTo=sys-subsystem-net-devices-enp2s0.device | |
| After=sys-subsystem-net-devices-enp2s0.device | |
| [Service] | |
| Type=simple | |
| ExecStart=/sh/softether.sh | |
| [Install] |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| // AnimeFaceDetect.cpp : コンソール アプリケーションのエントリ ポイントを定義します。 | |
| // | |
| #include "stdafx.h" | |
| using namespace std; | |
| using namespace cv; | |
| const string CLASSIFIERFILENAME = "lbpcascade_animeface.xml"; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.IO; | |
| using System.Runtime.InteropServices; | |
| namespace PrimeBitmap | |
| { | |
| class Program | |
| { | |
| static void Main(string[] args) | |
| { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| namespace Example | |
| { | |
| class Program | |
| { | |
| static void Main(string[] args) | |
| { | |
| var name = iTunesLibrary.Library.CurrentSong.Name; | |
| var album = iTunesLibrary.Library.CurrentSong.Album.Name; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| (function() { | |
| Object.defineProperty(console, 'log', { | |
| value: console.__proto__.log | |
| }); | |
| })(); |