#include <Windows.h>
#include <stdio.h>
#include <stdint.h>
struct PIStruct {
size_t position;
int32_t found;
};
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" Joeys vim config | |
" | |
" Some options from | |
" - https://github.com/rygorous/vimfiles/blob/master/vimrc | |
set nocompatible | |
if has("win32") | |
" Maximize on startup |
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; Compile with nasm | |
; nasm Small.asm -o Small.exe | |
bits 64 | |
%define ImageAddress 0x0000000140000000 | |
%define BaseAddress 0x00010000 | |
%define addr(x) (x+ImageAddress+BaseAddress) | |
%define Kernel32Handle rsp+0x50 | |
%define Kernel32PeHeader rsp+0x58 | |
%define GetProcAddress rsp+0x60 |
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tilemap "Images\hyptosis_tile-art-batch-1.png" | |
width 16 | |
height 16 | |
lights 1 | |
light 0 { | |
color 1.000000,1.000000,1.000000,1.000000 | |
position 10,10 | |
} | |
ambientlight 0.16,0.16,0.16 | |
layers 2 |
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// Clearly the best hello world out there. | |
#define _ATL_ATTRIBUTES 1 | |
#define _WINDLL 1 | |
#include <atlbase.h> | |
#include <atlcom.h> | |
#include <string.h> | |
#include <comdef.h> | |
#include <string> | |
#include <fstream> | |
#include <iostream> |
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3.14159265358979323846264338327950288419716939937510582097494459230781640628620899862803482534211706798214808651328230664709384460955058223172535940812848111745028410270193852110555964462294895493038196442881097566593344612847564823378678316527120190914564856692346034861045432664821339360726024914127372458700660631558817488152092096282925409171536436789259036001133053054882046652138414695194151160943305727036575959195309218611738193261179310511854807446237996274956735188575272489122793818301194912983367336244065664308602139494639522473719070217986094370277053921717629317675238467481846766940513200056812714526356082778577134275778960917363717872146844090122495343014654958537105079227968925892354201995611212902196086403441815981362977477130996051870721134999999837297804995105973173281609631859502445945534690830264252230825334468503526193118817101000313783875288658753320838142061717766914730359825349042875546873115956286388235378759375195778185778053217122680661300192787661119590921642019893809525720106548586327 |
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void Render_DrawTile(f64 X, f64 Y, f64 Width, f64 Height, i32 map_width, i32 map_height, i32 TileX, i32 TileY, OpenglImage image) { | |
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | |
GLuint TextureID = image.id; | |
GLint ProgramID = tile_draw_shader.id; | |
// NOTE: ceil prevents pixel gaps when tile edges are exactly aligned agaisnt one another | |
// doesnt always happen but will see an ocassional "shimmer" of one if there is no ceil | |
f64 TileScaleX = 1.0 / (f64)image.width * (f64)map_width; | |
f64 TileScaleY = 1.0 / (f64)image.height * (f64)map_height; | |
f64 SizeX = ceil(Width * meters_to_pixels); |
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void Render_DrawTileMap(dv2 position, i32 *tile_data, i32 world_width, i32 world_height, TileMap tile_map) { | |
GLuint texture_id = tile_map.image.id; | |
GLint program_id = tile_draw_shader.id; | |
f64 tile_scale_x = 1.0 / (f64)tile_map.image.width * (f64)tile_map.width; | |
f64 tile_scale_y = 1.0 / (f64)tile_map.image.height * (f64)tile_map.height; | |
f64 size_x = 1.0 * meters_to_pixels; | |
f64 size_y = 1.0 * meters_to_pixels; | |
glUseProgram(program_id); |
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#include <stdio.h> | |
enum SomeEnum { | |
SOME_ENUM_THING, | |
SOME_ENUM_THING_AS_WELL | |
}; | |
struct Some { | |
int nothing_to_see_here; | |
}; |
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