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Richard Taylor moomerman

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moomerman / backend-engineer-elixir-092020.md
Last active December 2, 2020 10:58
Backend Engineer (Elixir) - Good Club

Job description

  • Build the supermarket of the future - https://www.goodclub.co.uk
  • 4+ years experience building backend systems in Elixir, Ruby or similar
  • Production Elixir experience not necessary, but a willingness to learn and transfer skills
  • Comfortable with modern HTML, CSS and Javascript
  • Fast-growing, well-funded, values-driven start-up
  • Remote friendly (GMT +/- 3)
  • Full-time
  • Salary: £30k-£60k / €33k-€65k dependant on experience
@moomerman
moomerman / backend-engineer-elixir-contract-20201214.md
Last active December 15, 2020 12:14
Backend Engineer (Elixir) Contract - Good Club

Job description

  • Help build the supermarket of the future - https://www.goodclub.co.uk
  • 2+ years experience building backend systems in Elixir and Phoenix
  • Comfortable with modern HTML, CSS and Javascript
  • Fast-growing, well-funded, values-driven start-up
  • Remote friendly (GMT +/- 2)
  • Contract
  • Salary: £400-500/day dependant on experience
  • Starting December 2020

Job description

  • Build the supermarket of the future - https://www.goodclub.co.uk
  • 4+ years experience building backend systems in Elixir, Ruby or similar
  • Production Elixir experience not necessary, but a willingness to learn and transfer skills
  • Comfortable with modern HTML, CSS and Javascript
  • Fast-growing, well-funded, values-driven start-up
  • Remote friendly (GMT +/- 2)
  • Full-time
  • Salary: £70k-£85k dependant on experience
/* stb_image - v2.30 - public domain image loader - http://nothings.org/stb
no warranty implied; use at your own risk
Do this:
#define STB_IMAGE_IMPLEMENTATION
before you include this file in *one* C or C++ file to create the implementation.
// i.e. it should look like this:
#include ...
#include ...
package main
import rl "vendor:raylib"
main :: proc() {
rl.InitWindow(1280, 720, "Hello Zed!")
for !rl.WindowShouldClose() {
rl.BeginDrawing()
rl.ClearBackground(rl.BLUE)