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@djonsson
djonsson / install_elasticsearch_osx.md
Last active June 12, 2025 07:13
OS X installation instructions for Elasticsearch + Kibana + Marvel

What is this?

Following this guide will set up a local Elasticsearch with Kibana and Marvel using Homebrew and Homebrew Cask

Prerequisites

If you already have Java installed on your system, skip steps Install Cask and Install Java

If you already have Java and Homebrew installed on your system, skip steps Prerequisites, start at Install Elasticsearch and Kibana after running $ brew update

Install Homebrew

  • $ ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
@softwarespot
softwarespot / .jsbeautifyrc
Last active January 8, 2023 10:42
JS Beautifier configuration
// Documentation: https://github.com/beautify-web/js-beautify
// Example URL: https://github.com/victorporof/Sublime-HTMLPrettify/blob/master/.jsbeautifyrc
// Based on Airbnb's JavaScript Style Guide, URL: https://github.com/airbnb/javascript
{
// Collapse curly brackets
"brace_style": "collapse",
// Break chained method calls across subsequent lines
"break_chained_methods": true,
@wosephjeber
wosephjeber / ngrok-installation.md
Last active November 25, 2025 11:24
Installing ngrok on Mac

Installing ngrok on OSX

For Homebrew v2.6.x and below:

brew cask install ngrok

For Homebrew v2.7.x and above:

@staltz
staltz / introrx.md
Last active May 16, 2026 20:29
The introduction to Reactive Programming you've been missing
@patrickhammond
patrickhammond / android_instructions.md
Last active May 14, 2026 14:19
Easily setup an Android development environment on a Mac

Here is a high level overview for what you need to do to get most of an Android environment setup and maintained.

Prerequisites (for Homebrew at a minimum, lots of other tools need these too):

  • XCode is installed (via the App Store)
  • XCode command line tools are installed (xcode-select --install will prompt up a dialog)
  • Java

Install Homebrew:

ruby -e "$(curl -fsSL https://raw.github.com/Homebrew/homebrew/go/install)"

@demisx
demisx / angularjs-providers-explained.md
Last active August 26, 2025 03:06
AngularJS Providers: Constant/Value/Service/Factory/Decorator/Provider
Provider Singleton Instantiable Configurable
Constant Yes No No
Value Yes No No
Service Yes No No
Factory Yes Yes No
Decorator Yes No? No
Provider Yes Yes Yes

Constant

@jeffjohnson9046
jeffjohnson9046 / percent-filter.js
Last active September 4, 2020 23:25
Format percentages in AngularJS
// In app.js or main.js or whatever:
// var myApp = angular.module('askchisne', ['ngSanitize', 'ngAnimate', 'ui.bootstrap', 'ui.bootstrap.tpls']);
// This filter makes the assumption that the input will be in decimal form (i.e. 17% is 0.17).
myApp.filter('percentage', ['$filter', function ($filter) {
return function (input, decimals) {
return $filter('number')(input * 100, decimals) + '%';
};
}]);
@joedaniels29
joedaniels29 / reports_helper.rb
Created November 25, 2013 22:17
Url for radconnect :)
def url_for_radconnect(options)
"radconnect://infosheet/?acc=#{options[:accession]}&mrn=#{options[:mrn]}"
end
@macournoyer
macournoyer / game.litcoffee
Last active April 14, 2017 23:44
JavaScript Game Basics in (Literate) CoffeeScript http://macournoyer.com/game/

The game we're building is a simple side-scrolling racing game. The player's car is static on the screen, only the background is moving. The enemies are planes whom the player must dodge using the up and down arrow keys. If the player hits a plane, he dies. One point is given each time a plane goes off screen without touching the player.

Sprites

Our game is composed of sprites. Each sprite has a position (x, y), velocity (speed) and one image, or more if animated.

Images are loaded from the DOM using their CSS selector (imagesSelector). We use ID selectors (#name) for single images and class selectors (.name) for animated sprites composed of several images.

See the images used in the game.

@arisetyo
arisetyo / index.html
Created July 12, 2013 16:37
Dynamic Real-time Chart Using Chart.js, Socket.io, and Knockout.js
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="author" content="Galenic">
<script src="js/jquery-1.9.1.js"></script>
<script src="js/knockout-2.1.0.js"></script>
<script src="js/Chart.js"></script>
<link rel="stylesheet" href="pure-min.css">