文字 | 回避方法 |
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# | # |
* | * |
- | - |
= | = |
[ | [ |
] | ] |
: | : |
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#! /usr/bin/env python | |
# coding: utf-8 | |
from PIL import Image | |
from PIL import ImageDraw | |
screenW = 640 | |
screenH = 50 | |
img = Image.new('RGBA', (screenW, screenH), (255,255,255,0)) |
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[PostProcessBuildAttribute(1)] | |
public static void OnPostProcessBuild (BuildTarget buildTarget, string xcodeProjectDir) { | |
var projectPath = xcodeProjectDir + "/Unity-iPhone.xcodeproj/project.pbxproj"; | |
Debug.Log ("projectPath: " + projectPath); | |
PBXProject pbxProject = new PBXProject(); | |
pbxProject.ReadFromFile (projectPath); | |
// FindFileGuidByRealPath() で指定しているファイル名は実際に削除したいファイルに変更して下さい | |
string guid = pbxProject.FindFileGuidByRealPath("Libraries/libiPhone-lib.a", PBXSourceTree.Source); | |
Debug.Log ("guid: " + guid); | |
if (!string.IsNullOrEmpty(guid)) |
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using UnityEngine; | |
using UnityEngine.UI; | |
using System.IO; | |
using System.Net; | |
using System.Text; | |
using System; | |
using System.Collections; | |
using System.ComponentModel; | |
public class Test : MonoBehaviour { |
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using UnityEngine; | |
using UnityEngine.UI; | |
using System.IO; | |
using System.Net; | |
using System.Text; | |
using System; | |
using System.Collections; | |
using System.ComponentModel; | |
public class Test : MonoBehaviour { |
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ガギグゲゴ | |
パピプペポ |
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ガギグゲゴ | |
パピプペポ |
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// Copyright (c) 2012 Calvin Rien | |
// http://the.darktable.com | |
// | |
// This software is provided 'as-is', without any express or implied warranty. In | |
// no event will the authors be held liable for any damages arising from the use | |
// of this software. | |
// | |
// Permission is granted to anyone to use this software for any purpose, | |
// including commercial applications, and to alter it and redistribute it freely, | |
// subject to the following restrictions: |
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using UnityEngine; | |
using System.Collections; | |
using UnityEditor; | |
using System.IO; | |
/// <summary> | |
// ScriptableObjectをプレハブとして出力する汎用スクリプト | |
/// </summary> | |
// <remarks> | |
// 指定したScriptableObjectをプレハブに変換する。 |
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