Just pull down and release to jump between pages.
Forked from Fabrizio Bianchi's Pen Pull Menu - Menu Interaction Concept.
A Pen by Captain Anonymous on CodePen.
using UnityEngine; | |
using System.Collections; | |
public class Fps : MonoBehaviour | |
{ | |
private float count; | |
private IEnumerator Start() | |
{ | |
GUI.depth = 2; |
Here is a true time scaled solar-system, which means that every objects have a time relative to an Earth year.
Forked from Malik Dellidj's Pen Solar System animation - Pure CSS.
A Pen by Captain Anonymous on CodePen.
Using contrast() to posterise the image, in turn rounding the overlapped blurred regions of the two circles to a block colour.
A Pen by Sam Jarvis on CodePen.
I'm moving around a whole bunch of elements with Julian Shapiro's Velocity.js. It's running pretty well on my Chrome at anywhere between 60 - 48 frames per second, impressive :)
It took around 4 hours to bang this out after first looking at the documentation, pretty easy to use if you are already a jQuery user. http://julian.com/research/velocity/
No markup because why select when you can create right?
*** I should add that this sort of thing (animation sequence) isn't really what Velocity.js was built for, but I just wanted to crank up the elements/intensity to see how the browser handled it. Incorporating Velocity.js in to your average UI transitions/animations should be a dream :)
Designed for use with Chrome. hover them :)
A Pen by NobodyRocks on CodePen.
A Pen by Alberto Bonvicin on CodePen.
CSS and SVG recreation of the new Google material design loading spinner.
A Pen by Fran Pérez on CodePen.
CSS and SVG recreation of the new Google material design loading spinner.
A Pen by Fran Pérez on CodePen.