Using contrast() to posterise the image, in turn rounding the overlapped blurred regions of the two circles to a block colour.
A Pen by Sam Jarvis on CodePen.
Using contrast() to posterise the image, in turn rounding the overlapped blurred regions of the two circles to a block colour.
A Pen by Sam Jarvis on CodePen.
Here is a true time scaled solar-system, which means that every objects have a time relative to an Earth year.
Forked from Malik Dellidj's Pen Solar System animation - Pure CSS.
A Pen by Captain Anonymous on CodePen.
using UnityEngine; | |
using System.Collections; | |
public class Fps : MonoBehaviour | |
{ | |
private float count; | |
private IEnumerator Start() | |
{ | |
GUI.depth = 2; |