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// Usage example: | |
// input image: http://f.cl.ly/items/3v0S3w2B3N0p3e0I082d/Image%202011.07.22%2011:29:25%20PM.png | |
// | |
// UIImage *buttonImage = [UIImage ipMaskedImageNamed:@"UIButtonBarAction.png" color:[UIColor redColor]]; | |
// .h | |
@interface UIImage (IPImageUtils) | |
+ (UIImage *)ipMaskedImageNamed:(NSString *)name color:(UIColor *)color; | |
@end |
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/* | |
File: KeychainItemWrapper.h | |
Abstract: | |
Objective-C wrapper for accessing a single keychain item. | |
Version: 1.2 - ARCified | |
Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple | |
Inc. ("Apple") in consideration of your agreement to the following | |
terms, and your use, installation, modification or redistribution of |
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static NSBundle* saved_language_bundle = nil; | |
static int saved_language = -1; | |
NSString* languageSelectedString(NSString* x1) | |
{ | |
NSUserDefaults* prefs = [NSUserDefaults standardUserDefaults]; | |
NSString * result = nil; | |
int language = [[prefs valueForKey:@"uoslanguage"] integerValue]; | |
if (language == 2) | |
{ |
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/** | |
* Module dependencies | |
*/ | |
var express = require('express'); | |
var fs = require('fs'); | |
var mongoose = require('mongoose'); | |
var Schema = mongoose.Schema; | |
// img path |
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i386 : iPhone Simulator | |
x86_64 : iPhone Simulator | |
arm64 : iPhone Simulator | |
iPhone1,1 : iPhone | |
iPhone1,2 : iPhone 3G | |
iPhone2,1 : iPhone 3GS | |
iPhone3,1 : iPhone 4 | |
iPhone3,2 : iPhone 4 GSM Rev A | |
iPhone3,3 : iPhone 4 CDMA | |
iPhone4,1 : iPhone 4S |
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# xcode-build-bump.sh | |
# @desc Auto-increment the build number every time the project is run. | |
# @usage | |
# 1. Select: your Target in Xcode | |
# 2. Select: Build Phases Tab | |
# 3. Select: Add Build Phase -> Add Run Script | |
# 4. Paste code below in to new "Run Script" section | |
# 5. Drag the "Run Script" below "Link Binaries With Libraries" | |
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0) |
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- (UIViewController *)topViewController{ | |
return [self topViewController:[UIApplication sharedApplication].keyWindow.rootViewController]; | |
} | |
- (UIViewController *)topViewController:(UIViewController *)rootViewController | |
{ | |
if (rootViewController.presentedViewController == nil) { | |
return rootViewController; | |
} | |
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eXtreme Go Horse (XGH) Process | |
Quelle: http://gohorseprocess.wordpress.com | |
Übersetzung ursprünglich von https://gist.github.com/Neffez/f8d907ba8289f14e23f3855011fa4e2f | |
1. Ich denke, also ist es nicht XGH. | |
In XGH wird nicht gedacht, es wird das erste gemacht, was in den Sinn kommt. Es gibt auch keine zweite Option, die erste ist schneller. | |
2. Es gibt 3 Wege ein Problem zu lösen: den richtigen Weg, den falschen Weg und den XGH Weg, welcher exakt wie der falsche ist, aber schneller. |
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#import <QuartzCore/QuartzCore.h> | |
// Form validation. You'll probably place this in your buttonClicked action | |
if ([textField.text isEqualToString:@""]) // checks if field is empty, add other form validation here | |
{ | |
textField.layer.cornerRadius = 8.0f; | |
textField.layer.masksToBounds = YES; | |
textField.layer.borderColor = [[UIColor redColor] CGColor]; | |
textField.layer.borderWidth = 1.0f; | |
} |
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CGFloat scrollViewHeight = 0.0f; | |
CGFloat scrollViewWidth = 0.0f; | |
for (UIView *view in scrollView.subviews) { | |
CGFloat height = (view.frame.size.height + view.frame.origin.y); | |
scrollViewHeight = ((height > scrollViewHeight) ? height : scrollViewHeight); | |
CGFloat width = (view.frame.size.width + view.frame.origin.x); | |
scrollViewWidth = ((width > scrollViewWidth) ? width : scrollViewWidth); | |
} |
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