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| import Plugin from '../core/plugin'; | |
| import Component from '../core/component'; | |
| import System from '../core/system'; | |
| import quantity from '../core/components/quantity'; | |
| import texture from '../core/components/texture'; | |
| const particle = new Component({ | |
| all: Component.types.array, | |
| color: Component.types.string, | |
| size: Component.types.number | |
| }); | |
| export default new Plugin(engine => { | |
| const { width, height } = engine.world; | |
| engine.on('chunk', new System([ particle, quantity ], entity => { | |
| const { value } = quantity.of(entity); | |
| const all = Array.from(Array(value), () => ({ | |
| velocity: { x: 0, y: 0 }, | |
| x: 0, | |
| y: 0 | |
| })); | |
| Object.assign(particle.of(entity), { all }); | |
| })); | |
| engine.on('update', new System([ particle, texture ], entity => { | |
| const { all, color, size } = particle.of(entity); | |
| const data = document.createElement('canvas'); | |
| const context = data.getContexst('2d'); | |
| cache.width = width; | |
| cache.height = height; | |
| all.forEach(particle => { | |
| // TODO update position of single particle | |
| context.fillStyle = color; | |
| context.fillRect(particle.x, particle.y, size, size); | |
| }); | |
| Object.assign(texture.of(entity), { data }); | |
| })); | |
| }); |
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