// Available variables: // - Machine // - interpret // - assign // - send // - sendParent // - spawn // - raise // - actions // - XState (all XState exports) const registerMachine = Machine({ initial: 'idle', states: { idle: { on: { SUCCESS: 'loggedIn', FAIL: 'loggedOut', }, }, loggedIn: { on: { LOGOUT: 'loggedOut', }, }, loggedOut: { on: { LOGIN: 'loading', }, }, error: { onEntry: ['enterError'], on: { TRY_AGAIN: 'loading', }, }, loading: { on: { SUCCESS: 'loggedIn', FAIL: 'error', }, }, }, });