##分布式系统(Distributed System)资料
介绍:这是一篇介绍在动态网络里面实现分布式系统重构的paper.论文的作者(导师)是MIT读博的时候是做分布式系统的研究的,现在在NUS带学生,不仅仅是分布式系统,还有无线网络.如果感兴趣可以去他的主页了解.
Unless specified otherwise, all of the below tinting applies to both Lollipop and pre-Lollipop using AppCompat v21. To use the support version of these attributes, remove the android namespace. For instance, "android:colorControlNormal" becomes "colorControlNormal". These attributes will be propagated to their corresponding attributes within the android namespace for devices running Lollipop. Any exceptions to this will be noted by including the "android:" prefix. | |
All Clickable Views: | |
----------- | |
* ripple effect (Lollipop only) -- "colorControlHighlight" | |
Status Bar: | |
------------ | |
* background (Lollipop only) - "colorPrimaryDark" |
import android.util.Log; | |
import com.squareup.leakcanary.AnalysisResult; | |
import com.squareup.leakcanary.DisplayLeakService; | |
import com.squareup.leakcanary.HeapDump; | |
import retrofit.RestAdapter; | |
import retrofit.RetrofitError; | |
import retrofit.http.Multipart; | |
import retrofit.http.POST; | |
import retrofit.http.Part; | |
import retrofit.mime.TypedFile; |
fun getData() = produce<List<Data>>(LooperThread) { | |
var results = realm.where(Data::class.java).findAll() | |
send(map(results)) | |
results.addChangeListener { results -> | |
run { | |
launch(LooperThread) { | |
send(map(results)) | |
} | |
} | |
} |
<!-- You can change the parent around to whatever you normally use --> | |
<style name="DebugColors" parent="Theme.AppCompat"> | |
<!-- System colors --> | |
<item name="android:windowBackground">@color/__debugWindowBackground</item> | |
<item name="android:colorPressedHighlight">#FF4400</item> | |
<item name="android:colorLongPressedHighlight">#FF0044</item> | |
<item name="android:colorFocusedHighlight">#44FF00</item> | |
<item name="android:colorActivatedHighlight">#00FF44</item> |
A good commit message looks like this: | |
Header line: explaining the commit in one line | |
Body of commit message is a few lines of text, explaining things | |
in more detail, possibly giving some background about the issue | |
being fixed, etc etc. | |
The body of the commit message can be several paragraphs, and | |
please do proper word-wrap and keep columns shorter than about |
#!/bin/bash | |
# bash generate random alphanumeric string | |
# | |
# bash generate random 32 character alphanumeric string (upper and lowercase) and | |
NEW_UUID=$(cat /dev/urandom | tr -dc 'a-zA-Z0-9' | fold -w 32 | head -n 1) | |
# bash generate random 32 character alphanumeric string (lowercase only) | |
cat /dev/urandom | tr -dc 'a-zA-Z0-9' | fold -w 32 | head -n 1 |
##分布式系统(Distributed System)资料
介绍:这是一篇介绍在动态网络里面实现分布式系统重构的paper.论文的作者(导师)是MIT读博的时候是做分布式系统的研究的,现在在NUS带学生,不仅仅是分布式系统,还有无线网络.如果感兴趣可以去他的主页了解.
# 0 is too far from ` ;) | |
set -g base-index 1 | |
# Automatically set window title | |
set-window-option -g automatic-rename on | |
set-option -g set-titles on | |
#set -g default-terminal screen-256color | |
set -g status-keys vi | |
set -g history-limit 10000 |
/** | |
* Class connecting the Realm lifecycle to that of LiveData objects. | |
* Realm will remain open for as long as any LiveData objects are being observed. | |
*/ | |
abstract class LiveRealmData<T: RealmModel>(val config: RealmConfiguration) : LiveData<RealmResults<T>>() { | |
private val listener = RealmChangeListener<RealmResults<T>> { results -> value = results } | |
private lateinit var realm: Realm | |
private var results: RealmResults<T>? = null |
import android.content.res.Resources; | |
import android.graphics.drawable.Drawable; | |
import android.text.Spannable; | |
import android.text.SpannableStringBuilder; | |
import android.text.style.ImageSpan; | |
import android.view.View; | |
import android.widget.ImageView; | |
import android.widget.LinearLayout; | |
import android.widget.SearchView; | |
import android.widget.TextView; |