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using UnityEngine; | |
using System.Net; | |
using System.Threading; | |
public class TestConnectionLimit : MonoBehaviour | |
{ | |
void Download(object arg) | |
{ | |
var sw = new System.Diagnostics.Stopwatch(); | |
sw.Start(); |
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using UnityEngine; | |
using UnityEditor; | |
[InitializeOnLoad] | |
public class PlaymodeHook | |
{ | |
static PlaymodeHook() | |
{ | |
EditorApplication.update += Update; | |
EditorApplication.playmodeStateChanged += PlaymodeStateChanged; |
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using System; | |
using System.IO; | |
using System.Text.RegularExpressions; | |
using UnityEditor; | |
using UnityEngine; | |
public class BitmapFontExporter : ScriptableWizard | |
{ | |
public TextAsset fontFile; | |
public Texture2D textureFile; |
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using System; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.EventSystems; | |
using UnityEngine.UI; | |
public class CustomGraphicRaycaster : GraphicRaycaster | |
{ | |
public Camera TargetCamera; |