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MIN_INSIDE_FACES = 4;
MIN_INSIDE_PERCENTAGE = 0.03f;
int cubemap_sides_seeing_inside = 0;
for (int i = 0; i < 6; i++)
{
RenderCubeMapSide(i);
float backfacePercentage = CalculateBackfacePercentage(i);
var settings = new XmlWriterSettings()
{
NewLineOnAttributes = true
};
using(XmlWriter writer = XmlWriter.Create(filestream, settings))
{
// Write out document..
}