Skip to content

Instantly share code, notes, and snippets.

View nicloay's full-sized avatar
✌️

Nikolay nicloay

✌️
View GitHub Profile
@azeitler
azeitler / CodeUtil.Unity.cs
Created November 13, 2011 02:14
C# Method Generation for Deep-Copy of any Class
using UnityEngine;
using UnityEditor;
public static class CodeUtilUnity {
[MenuItem("Tools/Test: CreateCopyMethod (Transform)")]
public static void TestCreateCopyMethod () {
Debug.Log (CreateCopyMethod (typeof(Transform), true));
}
}