- A component always consists of CSS and HTML (JS is optional)
- HTML and JS of a component are located in
ComponentName.js - Styles of a component are located in
ComponentName.scss - Each CSS class starts with the unique component name
- The HTML of each component only uses its own prefixed classes
- Components can use other components, but never overwrite their styles
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| // Shader created with Shader Forge v1.38 | |
| // Shader Forge (c) Neat Corporation / Joachim Holmer - http://www.acegikmo.com/shaderforge/ | |
| // Note: Manually altering this data may prevent you from opening it in Shader Forge | |
| /*SF_DATA;ver:1.38;sub:START;pass:START;ps:flbk:,iptp:0,cusa:False,bamd:0,cgin:,lico:1,lgpr:1,limd:1,spmd:1,trmd:0,grmd:0,uamb:True,mssp:True,bkdf:False,hqlp:False,rprd:False,enco:False,rmgx:True,imps:True,rpth:0,vtps:0,hqsc:True,nrmq:1,nrsp:0,vomd:0,spxs:False,tesm:0,olmd:1,culm:0,bsrc:0,bdst:1,dpts:2,wrdp:True,dith:0,atcv:False,rfrpo:True,rfrpn:Refraction,coma:15,ufog:True,aust:True,igpj:False,qofs:0,qpre:2,rntp:3,fgom:False,fgoc:False,fgod:False,fgor:False,fgmd:0,fgcr:1,fgcg:1,fgcb:1,fgca:1,fgde:0.01,fgrn:5,fgrf:15,stcl:False,atwp:False,stva:128,stmr:255,stmw:255,stcp:6,stps:0,stfa:0,stfz:0,ofsf:0,ofsu:0,f2p0:False,fnsp:False,fnfb:False,fsmp:False;n:type:ShaderForge.SFN_Final,id:4904,x:33076,y:32617,varname:node_4904,prsc:2|diff-5996-OUT,clip-8651-A;n:type:ShaderForge.SFN_Color,id:848,x:32 |
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| /** | |
| * `interface {struct}` and `interface {*struct}` manipulation in Golang using reflect. | |
| * | |
| * Use case: To instantiate a struct using reflect and use libraries like JSON.Decode at runtime. | |
| */ | |
| package main | |
| import "reflect" |
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