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Describe la mejora,fix o cambio realizado en el proyecto.
- Caracteristica nueva
- Cambio realizado
- Problema nuevo
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| // ┌∩┐(◣_◢)┌∩┐ | |
| // \\ | |
| // AutoPrediccion.cs (15/03/2017) \\ | |
| // Autor: Antonio Mateo (Moon Antonio) \\ | |
| // Descripcion: Prediccion mediante un patron \\ | |
| // Fecha Mod: 15/03/2017 \\ | |
| // Ultima Mod: Version Inicial \\ | |
| //******************************************************************************\\ | |
| #region Librerias |
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| #include "MyForm.h" | |
| using namespace System; | |
| using namespace System ::Windows::Forms; | |
| [STAThread] | |
| void main(array<String^>^ arg) { | |
| Application::EnableVisualStyles(); | |
| Application::SetCompatibleTextRenderingDefault(false); | |
| NameProject::MyForm form; |
I hereby claim:
- I am MoonAntonio on github.
- I am antmoon (https://keybase.io/antmoon) on keybase.
- I have a public key whose fingerprint is C864 7A43 5B1F 356A BA08 F2D8 66DB ACBF BA47 FF10
To claim this, I am signing this object:
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| Windows Registry Editor Version 5.00 | |
| [HKEY_CLASSES_ROOT\Folder\shell\Unity5] | |
| @="" | |
| "Icon"="%ProgramFiles%\\Unity\\Editor\\Unity.exe" | |
| "MUIVerb"="Open as Unity Project" | |
| [HKEY_CLASSES_ROOT\Folder\shell\Unity5\Command] | |
| @="cmd /c start /D\"c:\\Program Files\\Unity\\Editor\\\" Unity.exe -projectPath \"%1\"" |
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| /* | |
| * Copyright (c) 2013 Calvin Rien | |
| * | |
| * Based on the JSON parser by Patrick van Bergen | |
| * http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html | |
| * | |
| * Simplified it so that it doesn't throw exceptions | |
| * and can be used in Unity iPhone with maximum code stripping. | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining |
People
:bowtie: |
😄 :smile: |
😆 :laughing: |
|---|---|---|
😊 :blush: |
😃 :smiley: |
:relaxed: |
😏 :smirk: |
😍 :heart_eyes: |
😘 :kissing_heart: |
😚 :kissing_closed_eyes: |
😳 :flushed: |
😌 :relieved: |
😆 :satisfied: |
😁 :grin: |
😉 :wink: |
😜 :stuck_out_tongue_winking_eye: |
😝 :stuck_out_tongue_closed_eyes: |
😀 :grinning: |
😗 :kissing: |
😙 :kissing_smiling_eyes: |
😛 :stuck_out_tongue: |
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| #region Librerias | |
| using UnityEngine; | |
| using System; | |
| #endregion | |
| namespace MoonAntonio | |
| { | |
| public class UDetectKey : MonoBehaviour | |
| { | |
| private void Update() |