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// This source code is subject to the terms of the Mozilla Public License 2.0 at https://mozilla.org/MPL/2.0/ | |
// © TradingView | |
//@version=5 | |
library("ZigZag", overlay = true) | |
// ZigZag Library | |
// v3, 2023.02.23 | |
// This code was written using the recommendations from the Pine Script™ User Manual's Style Guide: |
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// This source code is subject to the terms of the Mozilla Public License 2.0 at https://mozilla.org/MPL/2.0/ | |
// © TradingView | |
//@version=5 | |
library("ZigZag", overlay = true) | |
// ZigZag Library | |
// v4, 2023.02.23 | |
// This code was written using the recommendations from the Pine Script™ User Manual's Style Guide: |
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// This work is licensed under a Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) https://creativecommons.org/licenses/by-nc-sa/4.0/ | |
// © LuxAlgo | |
//@version=5 | |
indicator("Smart Money Concepts [LUX]", "Smart Money Concepts [LuxAlgo]" | |
, overlay = true | |
, max_labels_count = 500 | |
, max_lines_count = 500 | |
, max_boxes_count = 500 | |
, max_bars_back = 500) |
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// This source code is subject to the terms of the Mozilla Public License 2.0 at https://mozilla.org/MPL/2.0/ | |
// © niquedegraaff | |
// @version=5 | |
// @description Calculates momentum waves | |
indicator(title = "MOMENTUM_WAVES", | |
shorttitle = "MOMENTUM WAVES", | |
precision = 2, | |
overlay = false) |
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#target photoshop | |
//////////////////////////////////////////////// | |
/// /// | |
/// P H O T O S H O P S C R I P T /// | |
/// ---------------------------------------- /// | |
/// PNG TEXTURE EXPORTS FOR CITIES SKYLINES /// | |
/// /// | |
/// Date: 9/12/2015 /// | |
/// Version: 1.1 /// |
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#version 150 | |
uniform vec3 fogColor; | |
in float fogFactor; | |
vec3 applyFog(vec3 color) { | |
//return mix(1.5*vec3(.215, .225, .245), color, fogFactor); | |
vec3 newColor = vec3(0.4, 0.7, 1.0); | |
return mix(newColor, color, fogFactor * 1.3); |
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------------------------------------------------------------------------------------ | |
-- S3D TRANSPARENCY.LUA - By Nique de Graaff -- | |
-- You MUST install luaforwindows in the default installation folder for -- | |
-- this to work! Then run this in the ILives Reader on your sc4model -- | |
------------------------------------------------------------------------------------ | |
-- This script will: -- | |
-- Enable framebuffer blending -- | |
-- Set Alpha Func to "Always" -- | |
-- Set Src Blend to "Source alpha" -- | |
-- Set Dest Blend to "one minus source alpha" -- |
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<!DOCTYPE html> | |
<html lang="nl"> | |
<head> | |
<meta charset="utf-8"> | |
<title>Week 1 - Activiteit 4 - Omrekenen Celcius naar Fahrenheit</title> | |
</head> | |
<body> | |
<?php | |
/** | |
* @author Dominique de Graaff |
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<!DOCTYPE html> | |
<html lang="nl"> | |
<head> | |
<meta charset="utf-8"> | |
<title>Week 1 - Activiteit 1 - Hello World!</title> | |
</head> | |
<body> | |
<?php | |
/** | |
* @author Dominique de Graaff |