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;Grouping for disable always on top | |
GroupAdd, uniqueOnTop, ahk_exe WindowsTerminal.exe | |
GroupAdd, uniqueOnTop, ahk_exe Code.exe | |
GroupAdd, uniqueOnTop, ahk_exe idea64.exe | |
GroupAdd, uniqueOnTop, ahk_exe mintty.exe | |
#Persistent ; Keeps script running persisitantly | |
SetTimer, HotCorners, 0 ; HotCorners is name of timer, will be reset every 0 seconds until process is killed | |
return | |
HotCorners: ; Timer content |
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#ifWinActive ahk_class Vim | |
^/::^_ | |
#ifWinActive | |
#ifWinActive ahk_exe code.exe | |
^+j:: | |
Send, ^i | |
return | |
#ifWinActive |
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{ | |
"editor.tabCompletion": "on", | |
"terminal.integrated.shell.windows": "C:\\Program Files\\Git\\bin\\bash.exe", | |
"terminal.integrated.fontFamily": "CaskaydiaCove NF", | |
"explorer.confirmDelete": false, | |
"workbench.colorTheme": "Gruvbox Dark Soft", | |
"editor.fontFamily": "jetbrains Mono", | |
"editor.fontLigatures": true, | |
"editor.suggestSelection": "first", | |
"workbench.statusBar.visible": true, |
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Language: Cpp | |
BasedOnStyle: LLVM | |
TabWidth: 4 | |
UseTab: Never | |
IndentWidth: 4 | |
SortIncludes: true | |
ReflowComments: true | |
IndentCaseLabels: true | |
IncludeBlocks: Merge | |
IncludeCategories: |
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// Place your key bindings in this file to override the defaults | |
[ | |
{ | |
"key": "ctrl+j", | |
"command": "workbench.action.quickOpenSelectNext", | |
"when": "inQuickOpen" | |
}, | |
{ | |
"key": "ctrl+k", | |
"command": "workbench.action.quickOpenSelectPrevious", |
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{ | |
"ErrorResponse": { | |
"Head": { | |
"ErrorCode": 500, | |
"ErrorMessage": "E500: Create product failed", | |
"ErrorType": "Platform", | |
"RequestAction": "CreateProduct", | |
"RequestId": "0bb606c715229158769507155e2fb2" | |
}, | |
"Body": { |
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/** This 3 Point Is Really Important | |
1.Every Object in javascript have __proto__ property | |
2.Only Function in javascript have prototype property and this is where property of that instance of function will be stored | |
3.__proto__ always point to its ConstructorFunction.prototype | |
**/ | |
var a = {}; | |
console.log(a.__proto__ === Object.prototype); //true | |
console.log(a.prototype); //undefined |