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function Track(src, spriteLength, audioLead) { | |
var track = this, | |
audio = document.createElement('audio'); | |
audio.src = src; | |
audio.autobuffer = true; | |
audio.load(); | |
audio.muted = true; // makes no difference on iOS :( | |
/* This is the magic. Since we can't preload, and loading requires a user's | |
input. So we bind a touch event to the body, and fingers crossed, the |
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#!/bin/bash | |
if [ "$1" = "-h" -o "$1" = "--help" -o -z "$1" ]; then cat <<EOF | |
appify v3.0.1 for Mac OS X - http://mths.be/appify | |
Creates the simplest possible Mac app from a shell script. | |
Appify takes a shell script as its first argument: | |
`basename "$0"` my-script.sh |
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