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nowsprinting / AnalyzerImporter.cs
Created October 31, 2021 02:12
This script applies the Roslyn analyzers under the assembly definition file (.asmdef) to each project .csproj file. Analyzer maintains the dependencies described in the <see href="https://docs.unity3d.com/2020.2/Documentation/Manual/roslyn-analyzers.html">Analyzer scope</see> of Unity 2020.2 or later. You can distribute the analyzer for your lib…
// Copyright (c) 2021 Koji Hasegawa
// This software is released under the MIT License.
#if UNITY_EDITOR
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
using UnityEditor;
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nowsprinting / gist:05c6d6393363c175297c4405502cdfde
Created September 16, 2025 16:20
E2Eだけがテスト自動化じゃない! Unity製ゲームの開発者テスト チュートリアル in CEDEC2025
---
presentationID: 1XcysMJK1NEwvCXX73SPp430Sqxvci7k9rZ0mzWEQFIw
title: deck CEDEC2025 E2Eだけがテスト自動化じゃない! Unity製ゲームの開発者テスト チュートリアル
breaks: true
---
<!-- { "layout": "title", "freeze": true } -->
# E2Eだけがテスト自動化じゃない! Unity製ゲームの開発者テスト チュートリアル