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// +build ignore | |
package main | |
import ( | |
"bytes" | |
"flag" | |
"io" | |
"io/ioutil" | |
"log" | |
"os" |
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// Copyright 2018 Yassine Riahi and Liam Flookes. Provided under a MIT License, see license file on github. | |
// Used to generate a fastbuild .bff file from UnrealBuildTool to allow caching and distributed builds. | |
// Tested with Windows 10, Visual Studio 2015/2017, Unreal Engine 4.19.1, FastBuild v0.95 | |
// Durango is fully supported (Compiles with VS2015). | |
// Orbis will likely require some changes. | |
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Diagnostics; |
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package main | |
import ( | |
"bytes" | |
"io/ioutil" | |
"log" | |
"os" | |
"path/filepath" | |
"regexp" | |
"strings" |