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| ---mobdefinition_Bomb Bot--- | |
| Prefab :: bombbot | |
| Range Behavior :: [[Melee Ranged]] | |
| Abilities :: | |
| Bounding Box :: 0 0.3 1.0 1.0 | |
| Speed :: 1000 | |
| Options :: nodeathsmoke | |
| ---script_bombbot_Monster--- | |
| if is_undefined(scriptVars["didDie"]) { |
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| ---mobdefinition_Blaster--- | |
| Prefab :: blaster | |
| Range Behavior :: [[Long Ranged]] | |
| Abilities :: [[Blaster Slash]] [[Blaster Heal]] | |
| Bounding Box :: 0.0 0.75 0.75 1.5 | |
| Speed :: 500 | |
| Type :: Elite | |
| ---ability_Blaster Slash--- | |
| Bullet Definition :: [[blasterslash]] |
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| ---mobdefinition_Assassin--- | |
| Prefab :: assassin | |
| Range Behavior :: [[Short Ranged]] | |
| Abilities :: [[Abilities/Assassin]] | |
| Bounding Box :: 0.0 0.6 1.0 1.2 | |
| ---ability_Assassin--- | |
| Bullet Definition :: [[basic]] | |
| Cooldown :: 0.75 | |
| VFX Charging :: trigger:Attack* |
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| ---mobdefinition_Destructor--- | |
| Prefab :: colossus | |
| Range Behavior :: [[Medium Ranged]] | |
| Abilities :: [[Colossus Spin]] [[Colossus Slam]] [[Colossus Shoot]] [[Colossus Explosion]] | |
| Bounding Box :: 0 2.73 2.5 3.0 | |
| Type :: Boss | |
| Loot :: [[Colossus]] | |
| ---ability_Colossus Spin--- | |
| Bullet Definition :: [[colossusspin]] |
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