This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include "testApp.h" | |
#include "ofGLES2Renderer.h" | |
ofEasyCam cam; | |
//-------------------------------------------------------------- | |
void testApp::setup(){ | |
ofBackground(40); | |
ofSetVerticalSync(false); | |
ofEnableAlphaBlending(); |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include "ofQTKitGrabber.h" | |
#import <QTKit/QTKit.h> | |
#import <QuickTime/QuickTime.h> | |
//This Objective-C class contains all the OS specific | |
//Stuff we need for pulling images from a video camera feed | |
//the QTCaptureVideoPreviewOutput is a non-blocking frame receiver delegate | |
//for a QTCaptureSession |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// getCompressedAudioAsPcm.h | |
// iPhone_OSX_Build | |
// | |
// Created by Theodore Watson on 3/14/13. | |
// | |
// | |
#pragma once | |
//note this is just here for include c++ string |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// ofxiOSSoundPlayer3D.h | |
// iPhone_OSX_BuildTheo | |
// | |
// Created by Theodore Watson on 5/9/13. | |
// | |
// | |
#pragma once |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
saveWorkspaceXML end cameraLensOffsetExample | |
renameProject start cameraLensOffsetExample | |
renameProject end cameraLensOffsetExample | |
[verbose] returning path ../../../ | |
[verbose] ofxCvBlob.h | |
[verbose] ofxCvColorImage.cpp | |
[verbose] ofxCvColorImage.h | |
[verbose] ofxCvConstants.h | |
[verbose] ofxCvContourFinder.cpp |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
void ofAppGLFWWindow::setFullscreen(bool fullscreen){ | |
int curWindowMode = windowMode; | |
if (fullscreen){ | |
windowMode = OF_FULLSCREEN; | |
}else{ | |
windowMode = OF_WINDOW; | |
} |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// threadedTexture.cpp | |
// iPhone_OSX_BuildTheo | |
// | |
// Created by Theodore Watson on 3/18/13. | |
// | |
// | |
#include "threadedLoader.h" |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
!<arch> | |
/ 1326821960 0 2664 ` | |