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@kristopherjohnson
kristopherjohnson / dispatch_once.swift
Created August 12, 2014 16:25
Example of using dispatch_once() in Swift
import Foundation
var token: dispatch_once_t = 0
func test() {
dispatch_once(&token) {
println("This is printed only on the first call to test()")
}
println("This is printed for each call to test()")
}
@fwal
fwal / gist:3864958
Created October 10, 2012 11:31 — forked from adamgit/gist:3705459
Automatically create cross-platform (simulator + device) static libraries for Objective C / iPhone / iPad
#
# c.f. StackOverflow question/answer here: http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4
#
# Version 2.5
#
# Latest Change:
# - The "copy headers" section now respects the build setting for the location of the public headers
# - Opens the directory with the universal library after build (Can be annoying)
#
# Purpose:
@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active December 23, 2025 02:19
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S
@idoru
idoru / aerobuild.sh
Created June 19, 2011 21:33
bump version, build & archive, tag git version and publish iOS app builds to testflight
#!/bin/sh
#
# aerobuild.sh
#
# What does this do?
# ==================
# - Bumps build numbers in your project using agvtool
# - Builds your app and packages it for testing/ad-hoc distribution
# - Commits build number changes to git