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/* | |
A simple Promise-based class that will resolve only after the DOM has completely loaded. | |
It can be used with or without a callback. But when a callback is supplied, the responsibility | |
of resolving or rejecting the Promise is passed on to the callback. | |
~Bu |
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/* | |
GOOGLE MEET PUSH TO TALK (USING CONTROL KEY) | |
as soon as a meeting is joined, press F12 to open web developer tools. | |
select the console tab and copy-and-paste this code and press enter. | |
close the web developer tools, and use google meet normally. | |
press-and-hold control key down when talking, release when finished. | |
*/ | |
javascript: (() => { | |
const selector = '[aria-label*="microphone"][data-is-muted="%"]'; | |
const pushToTalk = () => ({ key, shiftKey, ctrlKey, altKey }) => { |
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/* | |
source code: https://source.chromium.org/chromium/chromium/src/+/master:components/neterror/resources/offline.js | |
paste into address bar: chrome://dino/ | |
then before starting game, press F12 to open the Chrome developer console | |
and then paste this code snippet to override the game's gameOver() method. | |
enjoy! |
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