Fix for FOUC :
At the top of your HTML:
<!doctype html>
<html>
<head>
<style>html{visibility: hidden;opacity:0;}</style>
--X: 0-512 | |
--Y: 0-384 | |
-- Type bits: (-)(-)(-)(-) (spinner)(NC)(slider)(circle) | |
-- Circle: x,y,time,type,hitSound,extras | |
-- Slider: x,y,time,type,hitSound,sliderType|curvePoints,repeat,pixelLength,edgeHitsounds,edgeAdditions,extras | |
-- type = Linear Perfect Bezier Catmul |
(function (context, trackingId, options) { | |
const history = context.history; | |
const doc = document; | |
const nav = navigator || {}; | |
const storage = localStorage; | |
const encode = encodeURIComponent; | |
const pushState = history.pushState; | |
const typeException = 'exception'; | |
const generateId = () => Math.random().toString(36); | |
const getId = () => { |
Fix for FOUC :
At the top of your HTML:
<!doctype html>
<html>
<head>
<style>html{visibility: hidden;opacity:0;}</style>
var pageSpeedApiKey = ''; | |
var pageSpeedMonitorUrl = ''; | |
function monitor() { | |
var desktop = callPageSpeed('desktop', pageSpeedMonitorUrl); | |
var mobile = callPageSpeed('mobile', pageSpeedMonitorUrl); | |
var desktopVitals = getVitals(desktop); | |
var mobileVitals = getVitals(mobile); |
Follow the instructions on Github to Create an Access Token in Github
By default, git credentials are not cached so you need to tell Git if you want to avoid having to provide them each time Github requires you to authenticate. On Mac, Git comes with an “osxkeychain” mode, which caches credentials in the secure keychain that’s attached to your system account.
You can tell Git you want to store credentials in the osxkeychain by running the following:-
<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="UTF-8" /> | |
<title>Add React in One Minute</title> | |
</head> | |
<body> | |
<h2>Add React in One Minute</h2> | |
<p>This page demonstrates using React with no build tooling.</p> |
return function() | |
--[[ | |
Basic Monster by ArceusInator | |
Information: | |
Configurations.MaximumDetectionDistance (default 200) | |
The monster will not detect players past this point. If you set it to a negative number then the monster will be able to chase from any distance. | |
Configurations.CanGiveUp (default true) |
If you're trying to do this, you came to the right place!
Watch this code work in real time: https://twitter.com/CodingDoug/status/940022568089554944
See also this gist for copying in the other direction: https://gist.github.com/CodingDoug/44ad12f4836e79ca9fa11ba5af6955f7
https://jason.pureconcepts.net/2015/10/install-apache-php-mysql-mac-os-x-el-capitan/ | |
https://jason.pureconcepts.net/2012/10/install-apache-php-mysql-mac-os-x/ | |
https://coolestguidesontheplanet.com/get-apache-mysql-php-and-phpmyadmin-working-on-osx-10-11-el-capitan/ | |
http://www.alphansotech.com/blogs/setup-apache-mysql-php-phpmyadmin-mac-osx/ | |
https://mallinson.ca/osx-web-development/ | |
https://coolestguidesontheplanet.com/get-apache-mysql-php-and-phpmyadmin-working-on-osx-10-11-el-capitan/ | |
##Apache httpd file location | |
/etc/apache2 |
rebase
vs merge
).rebase
vs merge
)reset
vs checkout
vs revert
)git rev-parse
)pull
vs fetch
)stash
vs branch
)reset
vs checkout
vs revert
)git reset
vs git rm --cached
)