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using UnityEngine; | |
using System.Collections; | |
/* | |
* Based on http://www.blenderfreak.com/blog/post/flythrough-camera-smooth-movement-unity3d/ | |
* | |
* Controls: | |
* WASD + R/F for Up/Down | |
* Mouse wheel control movement speed | |
* Mouse pointer is used for joystick like control of orientation |
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using UnityEngine; | |
using System.Collections; | |
public class Creator : MonoBehaviour { | |
// Use this for initialization | |
void Start () { | |
for (int h = 0; h < 10; h++) | |
{ | |
float he = (float)h*0.1f; |
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