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using UnityEngine; | |
using System.Collections; | |
public class HUDFPS : MonoBehaviour { | |
// Attach this to a UILabel to make a frames/second indicator. | |
// | |
// It calculates frames/second over each updateInterval, | |
// so the display does not keep changing wildly. | |
// |
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config.json | |
reading-image.png |
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// Copyright (c) 2012 Calvin Rien | |
// http://the.darktable.com | |
// | |
// This software is provided 'as-is', without any express or implied warranty. In | |
// no event will the authors be held liable for any damages arising from the use | |
// of this software. | |
// | |
// Permission is granted to anyone to use this software for any purpose, | |
// including commercial applications, and to alter it and redistribute it freely, | |
// subject to the following restrictions: |
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// NOTE: For an actively-maintained version of this script, see https://github.com/mminer/consolation. | |
using System.Collections.Generic; | |
using UnityEngine; | |
/// <summary> | |
/// A console to display Unity's debug logs in-game. | |
/// </summary> | |
public class Console : MonoBehaviour | |
{ |
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