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-(void) initializeDirector
{
// before creating any layer, set the landscape mode
// Initialize Director
[[Director sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft];
[[Director sharedDirector] setAnimationInterval:1.0/60];
[[Director sharedDirector] setDisplayFPS:YES];
// create an openGL view inside a window
-(void) initializeDirectorWithScene:(Scene *) scene
{
// before creating any layer, set the landscape mode
// Initialize Director
[[Director sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft];
[[Director sharedDirector] setAnimationInterval:1.0/60];
[[Director sharedDirector] setDisplayFPS:YES];
// create an openGL view inside a window
[[Director sharedDirector] attachInView:window];
// Init the window
window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// cocos2d will inherit these values
[window setUserInteractionEnabled:YES];
[window setMultipleTouchEnabled:YES];
// must be called before any othe call to the director
// WARNING: FastDirector doesn't interact well with UIKit controls
// [Director useFastDirector];
require 'nokogiri'
system 'unzip Alliance.docx'
doc = Nokogiri::XML(open('word/document.xml'))
# Using Label Tag
doc.xpath("//w:fldSimple[contains(@w:instr, 'label_tag')]").each do |link|
command = link.attributes["instr"].value.match(/\#\{(.*)\}/)[1]
replacement_string = eval(command)
element.replace(Nokogiri::XML::Text.new(replacement_string, doc))