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| Shader "Mobile VR Highlight" { | |
| Properties { | |
| _ColorOutline ("Outline", Color) = (1,1,1,1) | |
| _ColorInterior ("Interior", Color) = (0.25,0.25,0.25,0.25) | |
| _ColorInteriorFaded ("Interior Faded", Color) = (0.1,0.1,0.1,0.1) | |
| _ColorInteriorOcc ("Interior Occluded", Color) = (0.15,0.15,0.15,0.15) | |
| _ColorInteriorOccFaded ("Interior Occluded Faded", Color) = (0.05,0.05,0.05,0.05) | |
| _PulseRateMod ("Pulse Rate Modifier", Float) = 4.0 | |
| _OutlneWidth ("Outline Pixel Width", Float) = 1.0 | |
| } |
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