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struct PersonalInformation { | |
var name: String | |
var address: String | |
var dateOfBirth: NSDate | |
var age: Int { | |
get { | |
var today = NSDate() | |
var aTimeInterval = | |
today.timeIntervalSinceDate(dateOfBirth) |
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class Employee: Equatable, Hashable { | |
var ID: Int | |
var personalInformation: PersonalInformation | |
var wage: Double | |
init(ID: Int, personalInformation: PersonalInformation, wage: Double) { | |
self.ID = ID | |
self.personalInformation = personalInformation | |
self.wage = wage | |
} |
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var osName = string.Empty; | |
if (Device.OS == TargetPlatform.iOS) | |
osName = "Hola iOS!"; | |
if (Device.OS == TargetPlatform.Android) | |
osName = "Hola Droid!"; | |
if (Device.OS == TargetPlatform.WinPhone) | |
osName = "Hola WinPhone!"; |
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var loginPage = new ContentPage { | |
Title = "Profile", | |
Icon = "Profile.png", | |
Content = new StackLayout { | |
Spacing = 20, Padding = 50, VerticalOptions = LayoutOptions.Center, | |
Children = { | |
new Entry { Placeholder = "Username" }, | |
new Entry { Placeholder = "Password", IsPassword = true }, | |
new Button { | |
Text = "Login", |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using MonoTouch.Foundation; | |
using MonoTouch.UIKit; | |
using Xamarin.Forms; | |
namespace SG.iOS { | |
[Register("AppDelegate")] | |
public partial class AppDelegate : UIApplicationDelegate { |
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using System; | |
using Android.App; | |
using Android.Content.PM; | |
using Android.Runtime; | |
using Android.Views; | |
using Android.Widget; | |
using Android.OS; | |
using Xamarin.Forms.Platform.Android; | |
namespace SG.Droid { |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using Xamarin.Forms; | |
namespace SG { | |
public class App { | |
public static Page GetMainPage() { | |
return new ContentPage { |
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nodoptr = ^nodo; //el apuntador del nodo apunta a un nodo | |
nodo = record //esta es la definición del nodo | |
algúndato: string; //palabra a guardar | |
izquierda, derecha: nodoptr; | |
end; |
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// El evento se notifica cuando Entero cambia | |
void event IntEvento { | |
// variables de contexto | |
int x,y; | |
// Contrato translúcido. Iniciamos con precondición. | |
requires x < 25 && y < 120 | |
assumes { | |
next.invoke(); | |
establishes next.x() == old(next.x()); | |
} |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<title>Space Canvas</title> | |
</head> | |
<body> | |
<h1>Juego de nave espacial con Canvas</h1> | |
<canvas id="spaceCanvas" width="300" height="300"> | |
</canvas> | |
</body> |