attackSkill * (attackValue * 0,05) + (attackValue * 0,5) Speed = GoStreght*2+80 Actor (areaeffect) - selftarget Angle (format,range,areaeffect) - direction spell Victim (range, projectile, areaeffect) - singletarget Origin (area, areaeffect) Destination (range, projectile, area, areaeffect) Strength (3, percentage, 10, seconds?) - Reduz skills Drunken (?, ?, seconds?) Outfit ((outfit, color), seconds?) Speed (speed/2, variation/2, seconds?) Healing (basevalue, variation) Damage (type, basevalue, variation) Field (field) Summon (monster, max) projectile (CONST_ANI_+1) 1 = spear 2 = bolt 3 = arrow 4 = fire 5 = energy 6 = poisonarrow 7 = burstarrow 8 = throwingstar 9 = throwingknife 10 = smallstone 11 = death 12 = largerock 13 = snowball 14 = powerbolt 15 = poison format 0 = beam 30 = wave outfit 0 = invisible field 1 = fire 2 = poison 3 = energy areaeffect (CONST_ME_+1) 1 = redspark 2 = bluebubble 3 = poff 4 = yellowspark 5 = explosionarea 6 = explosion 7 = firearea 8 = yellowbubble 9 = greenbubble 10 = blackspark 11 = teleport 12 = energy 13 = blueshimmer 14 = redshrimmer 15 = greenshrimmer 16 = fire 17 = greenspark 18 = mortarea 19 = greennote 20 = rednote 21 = poison 22 = yellownote 23 = purplenote 24 = bluenote 25 = whitenote type (COMBAT_) 1 = physical 2 = poison 4 = fire 8 = energy 32 = poison over time 128 = energy over time 256 = life drain 512 = mana drain area 0={2} 1={0,1,0} {1,2,1} {0,1,0} 2={1,1,1} {1,2,1} {1,1,1} 3={0,1,1,1,0} {1,1,1,1,1} {1,1,2,1,1} {1,1,1,1,1} {0,1,1,1,0} chance 1 = 100 2 = 50 3 = 34 4 = 25 5 = 20 6 = 17 7 = 15 8 = 13 9 = 12 10 = 10 11 = 9 12 = 9 13 = 8 14 = 8 15 = 7 16 = 7 17 = 6 Warlock Melee Heal Invisibility Mana Drain (fĂsico??) Physical (frozen star projectile) Paralize Summon Stone Golem Fire Field Firebomb 3x3 Fire Strike Energy Beam Lightcolor ={ COLOR_BLACK = 0 COLOR_BLUE = 5 COLOR_GREEN = 18 COLOR_LIGHTGREEN = 66 COLOR_DARKBROWN = 78 COLOR_LIGHTBLUE = 89 COLOR_MAYABLUE = 95 COLOR_DARKRED = 108 COLOR_DARKPURPLE = 112 COLOR_BROWN = 120 COLOR_GREY = 129 COLOR_TEAL = 143 COLOR_DARKPINK = 152 COLOR_PURPLE = 154 COLOR_DARKORANGE = 156 COLOR_RED = 180 COLOR_PINK = 190 COLOR_ORANGE = 192 COLOR_DARKYELLOW = 205 COLOR_YELLOW = 210 COLOR_WHITE = 215 COLOR_NONE = 255}