attackSkill * (attackValue * 0,05) + (attackValue * 0,5)

Speed = GoStreght*2+80

Actor (areaeffect) - selftarget
Angle (format,range,areaeffect) - direction spell
Victim (range, projectile, areaeffect) - singletarget
Origin (area, areaeffect)
Destination (range, projectile, area, areaeffect)

Strength (3, percentage, 10, seconds?) - Reduz skills
Drunken (?, ?, seconds?)
Outfit ((outfit, color), seconds?)
Speed (speed/2, variation/2, seconds?)
Healing (basevalue, variation)
Damage (type, basevalue, variation) 
Field (field)
Summon (monster, max)

projectile (CONST_ANI_+1)
1 = spear
2 = bolt
3 = arrow
4 = fire
5 = energy
6 = poisonarrow
7 = burstarrow
8 = throwingstar
9 = throwingknife
10 = smallstone
11 = death
12 = largerock
13 = snowball
14 = powerbolt
15 = poison

format
0 = beam
30 = wave

outfit
0 = invisible

field
1 = fire
2 = poison
3 = energy

areaeffect (CONST_ME_+1)
1 = redspark
2 = bluebubble
3 = poff
4 = yellowspark
5 = explosionarea
6 = explosion
7 = firearea
8 = yellowbubble
9 = greenbubble
10 = blackspark
11 = teleport
12 = energy
13 = blueshimmer
14 = redshrimmer
15 = greenshrimmer
16 = fire
17 = greenspark
18 = mortarea
19 = greennote
20 = rednote
21 = poison
22 = yellownote
23 = purplenote
24 = bluenote
25 = whitenote

type (COMBAT_)
1 = physical
2 = poison
4 = fire
8 = energy
32 = poison over time
128 = energy over time
256 = life drain
512 = mana drain

area
0={2}
1={0,1,0}
  {1,2,1}
  {0,1,0}
2={1,1,1}
  {1,2,1}
  {1,1,1}
3={0,1,1,1,0}
  {1,1,1,1,1}
  {1,1,2,1,1}
  {1,1,1,1,1}
  {0,1,1,1,0}
  
chance
1 = 100
2 = 50
3 = 34
4 = 25
5 = 20
6 = 17
7 = 15
8 = 13
9 = 12
10 = 10
11 = 9
12 = 9
13 = 8
14 = 8
15 = 7
16 = 7
17 = 6

Warlock

Melee
Heal
Invisibility
Mana Drain (fĂ­sico??)
Physical (frozen star projectile)
Paralize
Summon Stone Golem
Fire Field
Firebomb
3x3 Fire Strike
Energy Beam

Lightcolor ={
COLOR_BLACK = 0
COLOR_BLUE = 5
COLOR_GREEN = 18
COLOR_LIGHTGREEN = 66
COLOR_DARKBROWN = 78
COLOR_LIGHTBLUE = 89
COLOR_MAYABLUE = 95
COLOR_DARKRED = 108
COLOR_DARKPURPLE = 112
COLOR_BROWN = 120
COLOR_GREY = 129
COLOR_TEAL = 143
COLOR_DARKPINK = 152
COLOR_PURPLE = 154
COLOR_DARKORANGE = 156
COLOR_RED = 180
COLOR_PINK = 190
COLOR_ORANGE = 192
COLOR_DARKYELLOW = 205
COLOR_YELLOW = 210
COLOR_WHITE = 215
COLOR_NONE = 255}