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@izqui
izqui / forwarder.sol
Last active October 21, 2021 04:24
Very cheap to deploy (66k gas) forwarder contracts that can clone any contract and still have their own storage
// Bytecode origin https://www.reddit.com/r/ethereum/comments/6ic49q/any_assembly_programmers_willing_to_write_a/dj5ceuw/
// Modified version of Vitalik's https://www.reddit.com/r/ethereum/comments/6c1jui/delegatecall_forwarders_how_to_save_5098_on/
// Credits to Jordi Baylina for this way of deploying contracts https://gist.github.com/jbaylina/e8ac19b8e7478fd10cf0363ad1a5a4b3
// Forwarder is slightly modified to only return 256 bytes (8 normal returns)
// Deployed Factory in Kovan: https://kovan.etherscan.io/address/0xaebc118657099e2110c90494f48b3d21329b23eb
// Example of a Forwarder deploy using the Factory: https://kovan.etherscan.io/tx/0xe995dd023c8336685cb819313d933ae8938009f9c8c0e1af6c57b8be06986957
// Just 66349 gas per contract
@perezpaya
perezpaya / challenge.md
Last active October 5, 2020 11:46
Allfunds Coding Challenge

Allfunds Coding Challenge

Our financial department is currently overloaded, they have lots of monthly expense reports waiting to be paid.

This reports consists of three different kind of expenses.

  • TRANSPORTATION (km):
    • Every kilometer is paid at 0.12 $/km
    • When an employee exceeds 100km per month, the next kms are paid at 0.08 $/km
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active July 30, 2025 14:42
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like [Unreal](https:

//
// CacheAsyncImage.swift
//
// Created by Costantino Pistagna on 08/02/23.
//
import SwiftUI
struct CacheAsyncImage<Content, Content2>: View where Content: View, Content2: View {
private let url: URL?