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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
namespace MyLibrary | |
{ | |
public class StringReverse | |
{ | |
public string Reverse(string toBeReversed) |
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class BooksController < ApplicationController | |
# GET /books | |
# GET /books.xml | |
def index | |
@books = Book.all | |
respond_to do |format| | |
format.json { render :json => @posts } | |
format.html # index.html.erb | |
format.xml { render :xml => @books } |
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// Knockout JavaScript library v2.0.0 | |
// (c) Steven Sanderson - http://knockoutjs.com/ | |
// License: MIT (http://www.opensource.org/licenses/mit-license.php) | |
(function(window,undefined){ | |
function c(a){throw a;}var l=void 0,m=!0,o=null,p=!1,r=window.ko={};r.b=function(a,b){for(var d=a.split("."),e=window,f=0;f<d.length-1;f++)e=e[d[f]];e[d[d.length-1]]=b};r.l=function(a,b,d){a[b]=d}; | |
r.a=new function(){function a(a,e){if("INPUT"!=a.tagName||!a.type)return p;if("click"!=e.toLowerCase())return p;var b=a.type.toLowerCase();return"checkbox"==b||"radio"==b}var b=/^(\s|\u00A0)+|(\s|\u00A0)+$/g,d={},e={};d[/Firefox\/2/i.test(navigator.userAgent)?"KeyboardEvent":"UIEvents"]=["keyup","keydown","keypress"];d.MouseEvents="click,dblclick,mousedown,mouseup,mousemove,mouseover,mouseout,mouseenter,mouseleave".split(",");for(var f in d){var h=d[f];if(h.length)for(var g=0,i=h.length;g<i;g++)e[h[g]]= | |
f}var j=function(){for(var a=3,e=document.createElement("div"),b=e.getElementsByTagName("i");e.innerHTML="<\!--[if gt IE "+ ++a+"] |
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/* ========================================================= | |
* bootstrap-modal.js v1.4.0 | |
* http://twitter.github.com/bootstrap/javascript.html#modal | |
* ========================================================= | |
* Copyright 2011 Twitter, Inc. | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* |
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// A simple module to replace `Backbone.sync` with *localStorage*-based | |
// persistence. Models are given GUIDS, and saved into a JSON object. Simple | |
// as that. | |
// Generate four random hex digits. | |
function S4() { | |
return (((1+Math.random())*0x10000)|0).toString(16).substring(1); | |
}; | |
// Generate a pseudo-GUID by concatenating random hexadecimal. |
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