Skip to content

Instantly share code, notes, and snippets.

View phongsakornp's full-sized avatar
🎯
Focusing

pkp phongsakornp

🎯
Focusing
View GitHub Profile
@Chaser324
Chaser324 / GitHub-Forking.md
Last active October 24, 2025 15:20
GitHub Standard Fork & Pull Request Workflow

Whether you're trying to give back to the open source community or collaborating on your own projects, knowing how to properly fork and generate pull requests is essential. Unfortunately, it's quite easy to make mistakes or not know what you should do when you're initially learning the process. I know that I certainly had considerable initial trouble with it, and I found a lot of the information on GitHub and around the internet to be rather piecemeal and incomplete - part of the process described here, another there, common hangups in a different place, and so on.

In an attempt to coallate this information for myself and others, this short tutorial is what I've found to be fairly standard procedure for creating a fork, doing your work, issuing a pull request, and merging that pull request back into the original project.

Creating a Fork

Just head over to the GitHub page and click the "Fork" button. It's just that simple. Once you've done that, you can use your favorite git client to clone your repo or j

@alexhajdu
alexhajdu / UIImageView+Rotate.h
Last active December 13, 2018 20:33
UPDATE: Added stop, pause and resume animation methods. UIImageView category - 360° rotating with duration and repeat count. USAGE: [_myImageView rotate360WithDuration:1.0 repeatCount:0]; //0 for infinite loop
//
// Created by Alex Hajdu on 5/27/13.
// Copyright (c) 2013 Mr.Fox and friends. All rights reserved.
//
// To change the template use AppCode | Preferences | File Templates.
//
#import <Foundation/Foundation.h>
@sekati
sekati / xcode-build-bump.sh
Created July 24, 2012 20:44
Xcode Auto-increment Build & Version Numbers
# xcode-build-bump.sh
# @desc Auto-increment the build number every time the project is run.
# @usage
# 1. Select: your Target in Xcode
# 2. Select: Build Phases Tab
# 3. Select: Add Build Phase -> Add Run Script
# 4. Paste code below in to new "Run Script" section
# 5. Drag the "Run Script" below "Link Binaries With Libraries"
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0)