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<?xml version="1.0" encoding="utf-8"?> | |
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
<ItemGroup Label="ProjectConfigurations"> | |
<ProjectConfiguration Include="Debug|Win32"> | |
<Configuration> | |
Debug</Configuration> | |
<Platform> | |
Win32</Platform> | |
</ProjectConfiguration> | |
<ProjectConfiguration Include="Release|Win32"> |
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uv_shutdown_t: 88 bytes | |
uv_write_t: 88 bytes | |
uv_connect_t: 88 bytes | |
uv_tcp_t: 544 bytes | |
uv_pipe_t: 536 bytes | |
uv_prepare_t: 72 bytes | |
uv_check_t: 72 bytes | |
uv_idle_t: 72 bytes | |
uv_async_t: 136 bytes |
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From 91bb98696abd65117adf5b4bb25ec12eac160c0c Mon Sep 17 00:00:00 2001 | |
From: Bert Belder <[email protected]> | |
Date: Wed, 10 Aug 2011 03:21:17 +0200 | |
Subject: [PATCH 1/1] GetQueuedCompletionStatusEx experiment | |
--- | |
config-mingw.mk | 2 +- | |
include/uv-win.h | 2 +- | |
src/win/core.c | 53 ++++++++++++++++++++++++++++++++++++++--------------- | |
3 files changed, 40 insertions(+), 17 deletions(-) |
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From c9f1146f99b67c2b8354c2ed9a47808fb85a30b1 Mon Sep 17 00:00:00 2001 | |
From: Bert Belder <[email protected]> | |
Date: Thu, 11 Aug 2011 04:00:39 +0200 | |
Subject: [PATCH 1/2] Windows: fix pipe shutdown | |
--- | |
src/win/pipe.c | 91 +++++++++++++++++++++++++++++++++++++++---------------- | |
src/win/req.c | 7 ++++ | |
2 files changed, 71 insertions(+), 27 deletions(-) |
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uv_shutdown_t: 16 bytes | |
uv_write_t: 68 bytes | |
uv_connect_t: 24 bytes | |
uv_tcp_t: 152 bytes | |
uv_pipe_t: 156 bytes | |
uv_prepare_t: 64 bytes | |
uv_check_t: 64 bytes | |
uv_idle_t: 64 bytes | |
uv_async_t: 68 bytes | |
uv_timer_t: 80 bytes |
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Dealing with stdio | |
1. figure out the type of stdio handle | |
2. use it | |
* Windows | |
+ console handle -> ReadConsoleInput / WriteConsoleOutput. Captures keystrokes. | |
+ (blocking) named pipe -> ReadFile / WriteFile in a thread. | |
+ (blocking) file handle -> ReadFile / WriteFile in a thread. | |
+ (overlapped) named pipe server handle -> Igor's patch | |
+ other options not considered so far: socket, tcp server, overlapped file, overlapped |
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volatile int uv_initialized = 0; | |
volatile HANDLE uv_init_event = NULL; | |
void uv_init() { | |
HANDLE event, event2; | |
DWORD result; | |
if (!uv_initialized) { | |
event = CreateEvent(NULL, 1, 0, NULL); |
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Bert: hey, here? | |
ryah: yes | |
Bert: why are you setting SO_REUSEADDR on sockets? | |
ryah: i've heard it's good | |
ryah: :) | |
Bert: aha | |
ryah: well, for servers it's nice | |
ryah: for clients it's more doubtful | |
ryah: i haven't actually tested to see if they can reuse the ephemeral ports more quickly | |
ryah: but htat's what ive been told |
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From 99e99ac89110edf5614a326096f41ed1c24f8650 Mon Sep 17 00:00:00 2001 | |
From: Bert Belder <[email protected]> | |
Date: Fri, 26 Aug 2011 01:32:27 +0200 | |
Subject: [PATCH 1/1] win: better shutdown for pipes | |
--- | |
include/uv-win.h | 3 +- | |
src/win/pipe.c | 200 +++++++++++++++++++++++++++++++++++++++++++++++------- | |
2 files changed, 176 insertions(+), 27 deletions(-) |
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['-f', 'msvs', '-G', 'msvs_version=2010', '.\\node.gyp', '-I', '.\\common.gypi', '--depth=.', '-Dtarget_arch=ia32', '-Dcomponent=static_library', '-Dlibrary=static_library'] | |
Project files generated. | |
http_parser.vcxproj -> D:\nodejs\node3\Debug\http_parser.lib | |
openssl.vcxproj -> D:\nodejs\node3\Debug\openssl.lib | |
uv.vcxproj -> D:\nodejs\node3\Debug\uv.lib | |
v8_base.vcxproj -> D:\nodejs\node3\Debug\v8_base.lib | |
v8_nosnapshot.vcxproj -> D:\nodejs\node3\Debug\v8_nosnapshot.lib | |
v8_snapshot.vcxproj -> D:\nodejs\node3\Debug\v8_snapshot.lib | |
running 'python tools/test.py --mode=debug' |